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That run may be a little special but it is not especially hard - it is about using what you've got.
As I see it many other runs are more difficult but difficulty is always about figuring out how to do it. Sit back, look at it from a certain distance and you should be fine ;)
As for your question : yeah, targets tend to get harder to hit later on (as well as having better armors too). That's why whenever I play Assault Rifle, I always quickly increase Quickness (see that pun ?) and Ranged Combat, and I always buff myself with Dietrich.
At some point, my PC became so strong that I didn't need to mark targets anymore (despite being a decker), and I could shoot the Assault Rifle at Sniper Range too.
See the screenshot below if you're not afraid of spoiler (it's a later run).
http://steamcommunity.com/sharedfiles/filedetails/?id=847369816
Edit : You don't need to restart the entire game to change difficulty. According to the game, all you need to do is change it then restart the level. It will then be taken into account.
Combat decker... is very interesting concept, this should be my setup for second walkthrought. Thanks!
Mind every point of Magic you lose prolongues all cooldowns by 1. Install as much as a Datajack and you're already doubling the Flamers' cooldown. No chrome for mages!
So I have two AoE - one with ap dmg second fireball with over time dmg. Flamethower, acid (armor dmg), lighning barrier (excellent on retreats, when it`s get too hot) and haste (mage/conjurer). I use Dietrich Aim, because on haste - my mage really quickly uses her spells. I`ll think about changing acit to flamethrower, but there is another spell - with ap dmg, it can sometimes block one oponnent with critical dmg, but... I don`t exacly get it - sometimes I do 2 AP dmg and AI still has 3 AP on hist turn... Somewhow. So maybe I should really use only dmg spells?
I don`t use any implants beside one with zero cost - incresed willpower but decreased intelligence - as intelligence is much cheaper to improve than willpower with my mage from mission with doc, my cooldowns are killing me enought even witout them ;)
Btw. when do You upgrade decker with implants? As I can see - later in game there are better, and from my memory - they can`t be removed once installed.
In my case, I mostly used Bioware for my Decker Rifler, and most of the wares are Quickness and hit percentage ones (I really wanted to see how well I could shoot on Very Hard ; turns out really well).
As for the datajack, I replaced my head datajack with an eye one as a decker, seeing eye cyberware isn't that great for deckers anyway, especially if you play decker/rigger like I do, seeing both synergize well, seeing they depend of the same stat.
You have to be careful though, to make sure you have enough money to actually replace your datajack, and not stay without one, otherwise you will be in trouble.
Also Clockwork, you're still running?
Like clockwork!