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So, in the Murderer campaign, do we actually play as Cosciuto destroying Bavakh ships? Or did we, as the original Path Defender, accidentally destroyed a police convoy and made Corybantes think that we are the escaped criminal? In the end, Corybantes mentions that the path space is getting closed, so does that mean that the campaign takes place after the original story that happens between the Path Defender and Corybantes?
Also, what's the significance of the final level, where an unknown red cursor helps you, but you can't attack the finger yourself and don't have any points except a single Love? The level ends before the finger has a chance to get to the end.
so i guess basically from what i remember, it would take place in a time when the bavakh control the galaxy and where the corybantes line of bavakh are emperors, and it would deal with a rogue bavakh path defender who betrayed the bavakh empire (perhaps due to personal greed or vice or bloodlust or something, or just going insane).
in ID2, the bavakh don't get path defense technology until a certain point, and they never shown having it in ID1 at all (though presumably they do get it sometime before the final level in campaign 6, but after the first level in campaign 6, because that period covers an extremely long period of time
as for the meaning of the final level, i am unsure, perhaps i just was experimenting with an interesting/weird win condition and thought it seemed cool at the time to end the level that way. perhaps it was meant to symbolize that gutei's finger eventually comes for all path defenders, or at least all insane path defenders, just as it came for Aa and K
So, K is actually mad, after all, and his planet has, indeed, been wiped out to oblivion? Then all his communications with his granddaughter were just a thing of imagination? I wonder how he managed to survive without a body - but then again, Aa also was capable of doing it somehow. We did destroy his Graveship, after all.
Either way, eagerly looking forward to ID2 and your other new projects - the stories you tell kept me wondering and speculating for years :)
k's planet dukis was destroyed by the bavakh at the end of campaign 1. the granddaughter never existed, but also she wasn't entirely imagined by k either, at first. that's sort of a spoiler and will be gone into in ID2 a bit (though k is not a central character in that game, he's more of a minor character), but one way you can think of it is -- wouldn't someone on Aa's side, the alliance of planets with path defenders that were fighting against the bavakh, have motivation to keep K fighting against the bavakh, rather than have him sink into despair? if she weren't alive, he would have no reason to continue fighting. so perhaps the granddaughter was a trick someone used to keep him fighting the bavakh (i'm not saying this is true btw, just that it's one possibility besides madness and the granddaughter being real -- there are also other possibilities).
but basically path defenders are extremely powerful and it's not beyond their power to create an illusion in another path defender's mind of someone that doesn't exist, or even just to fake transmissions for ulterior motives. and there are many more path defenders than were shown in ID1 -- ID1 basically showed Aa, K, Jamesh, the old woman character in hellspace, and corscuito, but those are just a handful, there are hundreds of others in the galaxy, each with their own motivations, and that's more about what ID2 is about. ID1 also showed gutei, but it wasn't clear about what gutei was -- he could be a path defender too.
But at least it's clear to me now that people were actually using the technology to ascend to the path all the time - it seemed a little weird to me that Corybantes mentioned how he had it available, but didn't want it. Apparently, there were plenty of those who did, which makes sense - the allure of power, worship and eternal life is hard to resist.
At the same time, impossibility of return and almost certain madness in the end make existence in the pathspace a fate for either someone duty-bound, like K, or idealistic criminals with nothing to lose, like Coscuito. If the tech is easily available, I can see how that could lead to all kinds of philosophical problems for everyone involved. Entire races disappearing from the normal Universe in the hopes of immortality in pathspace? Or people who try to escape reality by taking the offer of joining the Path? Definitely a lot to consider.
Since we're getting into some pretty deeply metaphysical themes here, there's all kinds of room for hypothesis; it could be that K was meant to ascend to pathspace, but in the process that killed his body (as we rather definitively learn in some narration toward the end, I think?) he was simply ripped from existence as we know it and imprisoned in a dimension shaped from his own mind or soul, where he dreams himself to be fulfilling the purpose he had when he volunteered to ascend. That would offer one explanation to a lot of the confusion going on toward the end, with the granddaughter growing increasingly abstract in how she speaks, relates and exists outside of K himself. It's as though she's a half-living memory or dream, which makes sense if his entire existence is blended together out of his inner self and some strange new plane he's been displaced to.
I suppose, in a way, that wouldn't be all that different to actually ascending into Pathspace; whether it worked or not, it would be hard for K to know one way or the other, as he can no longer speak to people back in "realspace"... so for all he knows, their one-way conversations with him are mere constructs of his crumbling sanity, an attempt to create much-needed social interaction since none is otherwise available. Similarly, the struggles against the Bavakh could be interpreted as him fighting back negative impulses like anger and despair within his own rebelling mind, or even creating threatening entities that require defeating in order to keep himself occupied through the lonely eons. Even if the Bavakh do exist in real space, there is no real way of knowing whether K is fighting them as they pass through his new home realm, or simply imagining them to exist there so that he can do what he gave his life to do. Rather a nightmarish aspect of the path defender's situation...
but
:D
Update: Got a 10:45 on Endless 1. Rolled my defenses back around center and used a slow burning strat with nothing active until 3 min. Got a 16:04 after by stalling until 5-6 min. Just got to play the map very slowly to get the medal.