Far Cry 4

Far Cry 4

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60 FPS maxed out - but stutter?
I've got the game running at 60 fps, on a 60HZ monitor.

And yet there's constant stutter.

I've tried in-game Vsync, and Nvidia control panel Vsync - both to no avail. I've capped my frames at 58, and at 60 - again to no avail. I also tried the mip map trick thing, and the frames buffered thing - both did nothing.

I'm not sure what to do? Far Cry 3, on this rig, runs butter smooth. But Far Cry 4 is NEVER smooth.

Any suggestions?

BTW, I have two GTX 980s, and a hexacore CPU. I disabled SLI, and all it did was drop my frames way below 60. The stutter was still there. In fact it was MUCH worse, since I was no longer gaming at 60 fps, and therefore wasn't matching the frequency of my monitor.
Última edición por Francis_Mallman; 9 DIC 2014 a las 17:37
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Mostrando 1-15 de 17 comentarios
Trava 9 DIC 2014 a las 18:21 
Welcome to the club.
travelingbailey 10 DIC 2014 a las 1:03 
I had exactly your problem untill i changed two things.

to this-
-maxbufferedframes (1) (in config file)

-then max prerendred frames to 3 in nvidia control panel.

Im guessing this is because (1) turns it on in he config, and 3 is the magic number amount of pre rendered frames for this engine.
travelingbailey 10 DIC 2014 a las 1:10 
however, i now have a different problem. lol.

Ive been trying to cap the game at 30 using RTSS and 1/2 refresh rate (works like a charm in AC unity, smooth as butter always and no lag, so basically console responsiveness) , but

for some reason in the Dunia engine- this far cry 4 engine, it works great for 5 mins, then will Jitter for 45 seconds then return to normal and repeat the cycle.

Like it almost gets out of sync somehow. even thought the fps never drops (monitoring).

I also notice if you straight out vsync to 50 hz the game stutters constantly , (you notice it strafing). far cry 3 did it too. like the engine simply. doesnt like it.

but anyway, if you know a fix to get a constant 30 fps ill be pleased. I spent 15 hours plus with various combinations, and to no prevail.

this is not texture streaming stutter i talk about, the 1.5 patch basically fixed all of that. is a weird 30 fps periodic jitter without fps drop.
Francis_Mallman 10 DIC 2014 a las 12:17 
Even if I drop the settings all the way down to Low, the damned micro-stutter is still there. Every time I turn the camera 360 degrees this super annoying hitching thing happens.

I call B.S. on the people who're saying this game is smooth. I'm convinced that 90% of gamers don't understand what 'smooth' even is.

Here, try this:

Play Dishonored.

Then play Far Cry 4. Really? You're going to tell me that Far Cry 4 is smooth... like Dishonored? B.S. Far Cry 3, on the other hand, does run like Dishonored... if you've got the hardware for it.

Well, the only two games that aren't smooth on my present rig (4930k, GTX 980 SLI) are Far Cry 4 and Watch Dogs. Every other game I have in my library runs well, possibly with the exception of Rome 2.

Far Cry 4 and Watch Dogs were both ported by Ubisoft Kiev. I don't think it takes a rocket scientist to put one and one together here.
Última edición por Francis_Mallman; 10 DIC 2014 a las 12:26
Nick930 10 DIC 2014 a las 12:47 
Publicado originalmente por Schumy:
Even if I drop the settings all the way down to Low, the damned micro-stutter is still there. Every time I turn the camera 360 degrees this super annoying hitching thing happens.

I call B.S. on the people who're saying this game is smooth. I'm convinced that 90% of gamers don't understand what 'smooth' even is.

Here, try this:

Play Dishonored.

Then play Far Cry 4. Really? You're going to tell me that Far Cry 4 is smooth... like Dishonored? B.S. Far Cry 3, on the other hand, does run like Dishonored... if you've got the hardware for it.

Well, the only two games that aren't smooth on my present rig (4930k, GTX 980 SLI) are Far Cry 4 and Watch Dogs. Every other game I have in my library runs well, possibly with the exception of Rome 2.

Far Cry 4 and Watch Dogs were both ported by Ubisoft Kiev. I don't think it takes a rocket scientist to put one and one together here.

AC Unity runs like crap too. Add that to your list of games that currenty run terribly.
Francis_Mallman 10 DIC 2014 a las 13:59 
Publicado originalmente por SHG Nick:
AC Unity runs like crap too. Add that to your list of games that currenty run terribly.

Nope, not on my rig. Unity runs like a dream for me.

I'm completely blown away by Unity. Both my GTX 980s run at a near constant 95%. I'm getting a 60fps, maxed out, at 2560x1080.

The game is gorgeous. Easily the best looking AC game I've ever played. And just SO smooth. When I jump Arno from a rooftop, the fluidity is simply amazing. I've never had an AC game run like this.

Black Flag, for example, was just a complete stutter fest on my old GTX 680 setup. I fussed and tinkered with that game for weeks, and never got the damned thing running well.

Right now, Unity is my game of the year.

BTW, on the weekend, a friend of mine from university came over and we started talking about computer games, which is what originally bonded us back in the day. We talked about the games from the past five years, and eventually came around to Unity.

Apparently, Unity, on his computer, is a total stutter fest, so I showed it to him on mine, handing him the controls. The look on his face was one of totatl bewilderment. He couldn't believe that the game was running like it was.

His hardware: 4770k, and a single GTX 780. Nope. That's not enough to run Unity. Unity is a wickedly demanding game, but if you've got the hardware for it, then it's a wonder.

Far Cry 4, on the other hand, is broken.
Última edición por Francis_Mallman; 10 DIC 2014 a las 14:07
ALEX IV 10 DIC 2014 a las 14:12 
Yep, there is constantly micro stutter and some people have mayor suttering too still.

Game looks amazing, but performance leaves a lot to be desired.
travelingbailey 10 DIC 2014 a las 14:27 
unity also runs completely smooth on my machine (like dishonored smooth).

its just a demanding game which is fine. thats all. but it runs great if you have the horsepower to keep it at 60 fps.

thats the thing, people who dont have the horsepower can easily say demanding games run bad. now if they have the horsepower and theres still a stutter , thats different.

but cant get far cry 4 staying smooth, even with 30fps cap, low settings, and massive horsepower.

i guess heres hoping for pathc 1.6 ,, actually i hope nvidia drivers will do the trick. id say thats our best hope. nvidia updated drivers.
Francis_Mallman 10 DIC 2014 a las 14:37 
Publicado originalmente por travelingbailey:
unity also runs completely smooth on my machine (like dishonored smooth).

its just a demanding game which is fine. thats all. but it runs great if you have the horsepower to keep it at 60 fps.

thats the thing, people who dont have the horsepower can easily say demanding games run bad. now if they have the horsepower and theres still a stutter , thats different.

but cant get far cry 4 staying smooth, even with 30fps cap, low settings, and massive horsepower.

i guess heres hoping for pathc 1.6 ,, actually i hope nvidia drivers will do the trick. id say thats our best hope. nvidia updated drivers.

My experience EXACTLY.
travelingbailey 10 DIC 2014 a las 14:44 
the strange thing is (far cry 4) if you pause to the menu and unpause (like for one second only ) the jitter is gone.

thats what makes me think its a v sync thing that goes out of sync, like framepacing??

because the frame rate itself never drops. i wonder if any delopers even notice this. cause its not just my machine, i have read of a couple other people with this jitter too.
the velvet hammer 10 DIC 2014 a las 14:58 
Publicado originalmente por Schumy:
Publicado originalmente por SHG Nick:
AC Unity runs like crap too. Add that to your list of games that currenty run terribly.

His hardware: 4770k, and a single GTX 780. Nope. That's not enough to run Unity. Unity is a wickedly demanding game, but if you've got the hardware for it, then it's a wonder.

Far Cry 4, on the other hand, is broken.

The reason it's so demanding is poor optimization. Relic bits of code, uneeded code and poor programming are why. When you look at comparison videos of Far Cry 4 and Unity, the consoles are near identical to what they are on the computer at max settings(max AA, 1080p). The only thing a comp can do better in games like these(developed for console) is resolution and refresh rate. Soon, fps will be locked at 30 for all Ubisoft titles, regardless if they're on PC or not. In an interview with IGN(or Gamespot) a developer from Ubisoft said the reason for this was that 30 fps is more cinematic and you can make the game look prettier when not pushing 60 fps. What that really means is lazy programming.

TL;DR Games ported from PC to console always look better on PC, games developed for console and ported(whether later or mass released in conjuction with consoles) look almost identical.
Última edición por the velvet hammer; 10 DIC 2014 a las 14:59
Francis_Mallman 10 DIC 2014 a las 15:04 
Publicado originalmente por the velvet hammer:
The reason it's so demanding is poor optimization.

That's bunk.

Unity is gorgeous. It's the best looking open world game I've ever seen. The lighting is incredible. The detail on the buildings is mind blowing. The NPC crowds are on a higher level than any other open world game.

This isn't a level based game. It's open world.

It's obvious from the moment I launch Unity that my old GTX 680 setup would NEVER have handled this game.

Unity isn't poorly optimized. It's just very demanding. For what I'm seeing onscreen, it's worth it. I'm sorry, but if you think that even a somewhat high spec machine is going to run Unity well then you're an idiot.

Unity is the first game I've played on my PC where I actually said, wow, that really is a next gen title.
Última edición por Francis_Mallman; 10 DIC 2014 a las 15:05
the velvet hammer 10 DIC 2014 a las 15:12 
Publicado originalmente por Schumy:
Publicado originalmente por the velvet hammer:
The reason it's so demanding is poor optimization.

That's bunk.

Unity is gorgeous. It's the best looking open world game I've ever seen. The lighting is incredible. The detail on the buildings is mind blowing. The NPC crowds are on a higher level than any other open world game.

It's obvious from the moment I launch Unity that my old GTX 680 setup would NEVER have handled this game.

Unity isn't poorly optimized. It's just very demanding. For what I'm seeing onscreen, it's worth it. I'm sorry, but if you think that even a somewhat high spec machine is going to run Unity well then you're an idiot.

Your GTX 680 would have handled the game just fine. If it does not, then something else is wrong with your hardware. From what I've seen it does look nice. But not any nicer than any other "next-gen" game. There is no next gen on PC. If you look at some screenshots of Rome 2 for instance(try my profile pics) and go to the ones where I'm zoomed all the way in, that looks better than Unity, plus there's 10k people on screen.

It's just the way console game companies work. Ubisofts priority is not PC. Ubisoft has even stated that. Google, "95% of Ubisoft PC titles pirated." Click on the article that comes up first and Ubisoft spoke person says if they could avoid launching on PC altogether, as a company, they'd prefer it.

We're getting off topic and calling me an idiot is against the forum guidelines. If you wait for a few patches in, the last couple are always optimization patches. The first few will be fixing game breaking bugs, next will be balancing, then comes the optimzation ones. Every PC game does this. In a few months when you've forgotten all about this thread, this will have come to pass, and you'll take the information I just gave you as your own and never even remember when the old Velvy Hammer tried to help you out.

TL;DR In a few patches the game will run smooth if it doesn't already for you.
Francis_Mallman 10 DIC 2014 a las 15:17 
Publicado originalmente por the velvet hammer:
Your GTX 680 would have handled the game just fine.

There's no way a GTX 680 would handle Unity, maxed out, at 2560x1080, and maintain a silkly smooth 60 fps.

I mean, the game is maxed out... and it's just wicked smooth... and both my 980s are running at 95%.

There's playable. And then there's SMOOTH. I've got Unity running like a dream. And yes it is next gen looking on my monitor. There's no open world game that's even close.
travelingbailey 10 DIC 2014 a las 15:46 
i believe you cause i have unity running buttery smooth.

but this post is about far cry 4 :)
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Publicado el: 9 DIC 2014 a las 17:33
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