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There are mods which fix the Gaurdian; the Death Ray really is great if you get it early in the game from an early defeat of the Gaurdian.
Classic cheesing it.
I suspect you'd have a close battle with the Tactical Mod version even without the teleporter on him. I beefed up the black hole gen so it can really knock out large groups of early game frigates.
For the latest version I'm testing, I've dialed it back a good bit trying to find the right balance between challenging and still accessible enough you legitimately have a chance if you go for it.