Master of Orion

Master of Orion

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star going supernova
Does anyone kow how to stop a star going super nova? About to lose my home planet to supernova 60 turns in.
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Showing 1-15 of 32 comments
worthlesstangent Mar 22, 2016 @ 6:13pm 
Put all your dudes in that colony on research to solve that.

If you go to that colony there is a red warning icon near the top somewhere that gives a more detailed explaination of the supernova event.
Last edited by worthlesstangent; Mar 22, 2016 @ 6:34pm
Surtial Mar 22, 2016 @ 6:40pm 
I've never had it actually happen. It always gets solved by "science" without me changing a thing. I think its just to heighten the tension that you feel with no real chance for anything happening.

I am curious though. Has anyone ever actually had this happen?
VirtualFujiwara Mar 22, 2016 @ 6:43pm 
I had a supernova one game, it wasnt my home system but the system next to my home in which I had colonised all the planets there. anyways long story short. they all died a horrible firey death. but all was not lost since I just basically rebuilt the planets. but my supernova was not solved by science in time it seems
Shmily_Dana Mar 22, 2016 @ 6:54pm 
I hate getting the earthquake. I don't know how an earthquake destroys a starbase.
f4fhellcat064 Mar 22, 2016 @ 6:56pm 
Hopefully my scientists will solve it thanks
VirtualFujiwara Mar 22, 2016 @ 6:56pm 
Earthquakes in space maybe? maybe the earthquake was like "F***K yo starbase" and projectiled debris from destroyed buildings at it?
f4fhellcat064 Mar 22, 2016 @ 7:01pm 
lol
Dalakaar Mar 22, 2016 @ 7:30pm 
I've had an earthquake, luckily it did no damage. No clue why. One killing a star base is hilarious though.

First supernova I saw hit Humans next to me. I watched their system of four planets blow up into four asteroid rings. The system was rather interesting looking with that many asteroid belts though. Planned on terraforming em up but the game didn't last that long.
Rob'sEvilTwin Mar 22, 2016 @ 10:19pm 
A supernovae would actually wipe out a large chunk of the galaxy.

Something that only took out one system would be a garden variety nova ☺
Surtial Mar 22, 2016 @ 11:54pm 
Originally posted by Shmily_Dana:
I hate getting the earthquake. I don't know how an earthquake destroys a starbase.
I had my missile base, which as we all know is floating in space, destroyed by an earthquake. Come on, it shouldn't be that hard to exclude the missile base, ground batteries and starbases from this event.
seabo_76 Mar 23, 2016 @ 12:11am 
Natural disasters like me :/

Have had one supernova, which I managed to stop with 4 turns left...considering it was world by far largest producing system with 4 planets colonised and an asteroid lab life would have sucked lol.

Also had a plague before that wiped out half the population on a planet before finally getting solved.

And then 3 earthquakes in one game while playing Sakkra. Poor little lizards. Best was every building wiped out except Marine Barracks and one lone farmer out of a population of 11 and fairly built up.
Beckoner Mar 23, 2016 @ 10:55pm 
i had it happen on orion right after colonizing it. i had to send 3 or 4 civilian transports just to get the numbers into research just so i could win the game before it blew up lol. was pretty funny it would have nova'd before the hold for 20 turns was up otherwise.
Oberic Mar 24, 2016 @ 6:34am 
Originally posted by Shmily_Dana:
I hate getting the earthquake. I don't know how an earthquake destroys a starbase.
I found that to be absolutely ridiculous too. Starbases, missle dealies and beam thingamajigs should be immune to earthquakes. And fighter garrisons if we ever get those (assuming fighters will be made to not be useless at some point, why use one fighter when you can use 10 missles?)
Dray Prescot Mar 24, 2016 @ 8:31am 
The whole problem with supernovas in the real world is that they only happen in very massive stars that die quickly, on the order of millions to low tens of million years. It takes a lot longer to form large planets, and even longer, 3 to 5 billion years, for those planets to develope complex life sustaining ecosystems.

What could happen is a supernova going off within 10 to 30 lightyears of a colonized system which would have devasting affects on any life bearing planets. Although heavily shielded enclosed colonies might be able to survive. The only planets that would be physically damaged on a large scale would have to be VERY close to star system with the supernova, i.e. in the same star system which means they are very young, basically asteroids and possibly gas giants

There is no way we could research any way of stopping a supernova from going off (once it was close to going off) since the key events are taking place deep inside a very massive star and are caused by the fact that when a star tries to do fusion reactions with iron nuclei it LOSES energy while fusion reactions with lighter nuclei release energy. Once you have a large enough mass of iron (and its close neighbors Nickel and Cobalt) in the center of a very massive star BAD things are going to HAPPEN. If you had a binary star, the extra mass could be transferred to its smaller neighbor (this does happen in the real universe), but then its "smaller" neighbor is now big enough to go supernova itself before the first star does. It is possible for both stars in a binary star system to go supernova in the long run. About the only thing you can do is move most of the population out of threatened star systems and heavily radiation shield the remaining colonists in enclosd colonies.

Much lighter stars like the sun will eventually, after billions of years, turn into Red Giant stars and then end up as white dwarves, on time scales much greater than this game.

The second type of Super Nova (and Novas) is caused by mass transfer in a binary star system from a star to it's partner star, if that neighbor is a white dwarf. This happens in sytems with stars less massive than the stars that do the first type of SuperNovas. If you could stop/slow the transfer of gas on a large enough scale you might have affect on how soon the supernova takes place. These systems probably do not have life bearing planets either since there are a lot of high energy solar flares taking place earlier caused by the mass transfer.
Surtial Mar 24, 2016 @ 11:39am 
Originally posted by Dray Prescot:
The whole problem with supernovas in the real world is that they only happen in very massive stars that die quickly, on the order of millions to low tens of million years. It takes a lot longer to form large planets, and even longer, 3 to 5 billion years, for those planets to develope complex life sustaining ecosystems.

What could happen is a supernova going off within 10 to 30 lightyears of a colonized system which would have devasting affects on any life bearing planets. Although heavily shielded enclosed colonies might be able to survive. The only planets that would be physically damaged on a large scale would have to be VERY close to star system with the supernova, i.e. in the same star system which means they are very young, basically asteroids and possibly gas giants

There is no way we could research any way of stopping a supernova from going off (once it was close to going off) since the key events are taking place deep inside a very massive star and are caused by the fact that when a star tries to do fusion reactions with iron nuclei it LOSES energy while fusion reactions with lighter nuclei release energy. Once you have a large enough mass of iron (and its close neighbors Nickel and Cobalt) in the center of a very massive star BAD things are going to HAPPEN. If you had a binary star, the extra mass could be transferred to its smaller neighbor (this does happen in the real universe), but then its "smaller" neighbor is now big enough to go supernova itself before the first star does. It is possible for both stars in a binary star system to go supernova in the long run. About the only thing you can do is move most of the population out of threatened star systems and heavily radiation shield the remaining colonists in enclosd colonies.

Much lighter stars like the sun will eventually, after billions of years, turn into Red Giant stars and then end up as white dwarves, on time scales much greater than this game.

The second type of Super Nova (and Novas) is caused by mass transfer in a binary star system from a star to it's partner star, if that neighbor is a white dwarf. This happens in sytems with stars less massive than the stars that do the first type of SuperNovas. If you could stop/slow the transfer of gas on a large enough scale you might have affect on how soon the supernova takes place. These systems probably do not have life bearing planets either since there are a lot of high energy solar flares taking place earlier caused by the mass transfer.
Just remember that this game is just that, a game. And also its based on fiction, not fact. So suspend reality, sit back, and enjoy this flight of fancy!
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