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On the Large Spiral galaxies, in single player mode, that I like to play:
Also, for me small is still too big. I'd want them to add a tiny map.
One of the big problems with all the map sizes is the fact that ships stop at each system regardless of their drive capabilities. It makes even a small map take 50+ turns to traverse even with the best drive tech. In the originals you'd be down to a 2 turn travel time to reach the end of the galaxy.
I hadn't known there's a hard limit of how many empires per size of map. That's really lame -- I hope it's made into an optional toggle.
Even though I prefer enormous maps with a thousand or more systems, a tiny map would also be intriguing. Which brings me to --
As for ships being forced to stop at each & every star system along the way to their chosen destinations......pure fail. I'm sure that somebody, somewhere absolutely loves that, but for the rest of us who are still acquainted with what "fun" is, this is something else that needs to be changed. Big time. It is simply not fun at all, ever.
Maybe a Military Outpost, with enough firepower to survive AI attacks in early (to mid) game phases.
Map customization is probably the thing I find lacking the most so far in this release version. Along with more size and AI number variability, I would like options for turning unstable warp lanes on/off, wormholes on/off, and options for how many "nodes" are created when unstable warp lanes are on and how many AI will be located in each node. These should all be independent of Circular, Spiral, Cluster options, which provide a general shape and distribution for the galaxy.