Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Add.0.0.5.9: Added new random event "Comet". A comet will impact and destroy one of your colonies unless your fleet in orbit around the planet can destroy the comet first.
I am yet to encounter it myself and don't know how much firepower is required to obliterate it. Nevertheless it is a recognizable nod to the two first games. In MoO1 it has happened to me a couple of times. Didn't GNN even give a successive progress reports on the total damage done to the comet? Can't remember.
Probably more like 2000+ :)
Feels weird after having said never seen it for it to happen very next game. Holy crackers its a bad event :D
I did in 6.4 lower it chances of occurring. But very possible the military might that is needed to destroy the comet needs to be turned down as well.