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Any connection space cats have to real cats is suggestive and not all attributes carry over. There is not reason to think they should have supiour population growth to humans because real cats do. also Mershan don't have a population growth bonus so reason stands that In MoO space cats also have 1 offspring per pregnancy like humans because their growth rate is equal to humans
same follows for Space birds and space bears.
reason stands that the Klackon species is 99.9% male worker drones and only a few viable queens which breed for the ENTIRE SPECIES, also they have to pay for population growth bonus just like everyone else
I agree with you, the Sakkra thing is that they breed faster, which is irrelevant and not really a bonus, because at this point anyone can crank out population super quick as any race (humans included) by just pumping up food production, Really the Sakkra BIG thing was having double population cap but that would not work with limited worker/farmer slots
The Meklar are a weird sort of Cyborg which have food requirements, they in no way compare to the Awesomeness of the friendly and purely mechanical Saucer things in Batteries not included
also this discussion is about the population growth mechanic
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Though actually, given how valuable population is as a source of Money and Production, the big problem might be that the early pops are WAY too cheap.
IMHO, colonies should be populated by immigration, not natural birth.
Somewhat like the fictional Star Trek tribbles - all of the Conquer the Stars' races will stop breeding when you stop over feeding them. When growing 0 surplus food you won't get population growth; while, even with a full colony, you will get a slow population growth - up to just short of another unit of population - by growing just 1 surplus food.
While you can't throttle the population growth rate up beyond a certain point, you can throttle the population growth rate all the way down to 0 - by growing just enough food to feed your current population with NO (i.e. zero = 0) surplus food; for the sadistic players, population growth can be taken into a negative (starving) condition, by not growing enough food for your current population.
Personally, I find enough relief from overcrowding by building civil transports and colony ships.
Hahaha.
Yeah, no.
Yes I totaly Agree
Volcanic to Desert (teir 1-3) I agree probably shouldn't have very high growth rates, thus a negative stat for Pop growth on these planets
I totaly see Volcanic Barren, and frozen planets being filled with people who are like , I don't wanna live here for the rest of my life, I'm here becaues I was sent to work here, or the Hive needs me here, ect.