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http://steamcommunity.com/sharedfiles/filedetails/?id=651671659
That was disappointing since my frigate was heading to another system. Lesson learned guard your colony ships I guess (never had to before in hundreds of hours on turn 1)
Yes, bombing their base, slows down the spawnrate of ships (in best case you bomb all their bases, then the next ship will only spawn after another new piratebase spawned). Anywaysgetting early space factory might sovle this issue, you can guard your boarders (just dont let them kill the factory before you can build the space outpost things).
They cant trespass it. So they cant reach your planet. They might live a happy life on the other side, but they wont annoy you with blockades.
And what are the mode "readyness" for? ("Bereitschaft")
In any event, farming pirate bases, as noted above, can be quite helpful early on. Turn out a couple of frigates with A: MIRVed nuclear missile and B: one bomb and you will have pirates on the ropes.