Master of Orion

Master of Orion

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Davor Jun 24, 2016 @ 3:24pm
To buy or not to buy?
Well I have been seeing some people who don't even own the game to say not to get it. So I thought I would give my opinions on the game if you should buy. Not know what you like it's hard to tell. I bought the game as soon as I could so you have the perspective of someone who owned the game right from the begining.

I don't play multiplayer so I can't speak anything on that part. I only play single player. Can I recomend the game? As I said, without knowing what you want, I can't say. For me I am glad I bought it, and got my $50 worth that is for sure.

What I don't like aobut the game. The combat. I am sadly disapointed in it. Not that it's not turn based combat. I love Turn Based Combat but that is not why I don't like it. I will try the developers vision. Sadly for me, combat is not fun. I don't feel like I am controling combat.

While yes you can move here, move there, ships auto fire. Yes we have an option to turn it off, but sadly once you turn it on agian, it auto fires. Also auto fire is on a timer. Fine that i so I guess, but I have to guess when it shoots next. So again another thing out of my control when to shoot and fire and at whom. That said, combat is a heck of a lot better and more fun that it was on release, but for me, combat is still a fail.

Can't name planets and home systems yet. That being said, it's still EARLY ACCESS (not yelling can't bold and wanted to make sure it stood out) so that can change and I am sure it will.

Another big point I dont like and hope it's fixed is once a victory condition is met, that's it. Game over. So I play with no victory conditions. I think if I "loose" or even "win" I should still be able to continue the game to see if I can still "win" with other actions. Be nice for once to win a Science victory when someone wins a Diplomacy Victory. Or hell just eliminate them all for winning in the first place. :P This is being looked at from the devs. Will it be fixed? I don't know.

Anthor thing I don't like and I hoped is fixed, but don't think it will is goodie huts. Before in MOO 2 and 3 when discovering a planet we could get money, tech or ships. Sadly they didn't do that. I find it wierd that we have to use star lanes but you go off a star lane to find the "anomaly" that gives you money, ship or tech. Sadly no heros. Maybe they are not in the game yet so that is why we can't find them. will they put in heors in the game? We don't know yet.

So that being said what I don't like about the game, what do I like about it? It does feel like a new version of Masters of Orion. Where MOO ]I[ (Moo3) failed at first it didn't feel like a MOO game because there were too many new races. Here they go back to the classics. Yes it sucks not having our beloved races from MOO2 but I am hoping thorugh expansions or DLC we will have our beloved races from MOO2 and MOO3.

Building colonies is just like MOO2. Move your populations from science to farms or production. We can't move populations to clean up polution. You have to basically set that to production. So instead of making a ship or building you or cleaning up instead. It's different so it's not just a copy and paste.

Voice acting is great. I can do away with it, but it's a nice touch. We have Luke Skywalker, Wolf, and Q. Yes I forget the others so I am sorry for that.

Discovering new systems is nice. In the begining when you discover a solar system for the first time, you see the planets but you don't see what they are. They are blacked out. Until you discover the tech (comes soon if playing on normal science rate) then all the planets in the system will befound. A nice touch. There is always an excitement of "will I find the ultimate planet here?".

Sadly the game is star lane, so we can't go anywhere you want. You have your choke points. For some, they like it, others HATE it. It's up to you. For me, I don't like it, rather have free roaming but it's not enough for me to hate the game. I say it looses a point or two because of it, but still a good game non the less for me.

Ship building is OK. Nothing great, but finally not poor either. In Early ACCESS 1 (EA1) it was horrible. They did an ok job now. Nothing to hate, but nothing to cheer about. I am disapointed that like in MOO the very first one, you have a few options on how the ships look. While each race ships look different you have 2 styles to choose from and then a different slight colour patteren here.

Diplomcy is ok. Like in most game I ignore diplomacy unless they talk to me. I find the diplomacy better in MOO than say Civ V.

Espionage is different here. Some hate it, I like it. Something different. Sadly spies being capped at 10 I HATE. Thing is I like sending my spies to what ever planet I want. Be it mine for counter espionage or another planet to get intel and hopefully it's a weak planet and steal tech. Sadly it's still being worked on. In EA4 you stoled the same tech over and over again. EA5 just came out so in writing this post have no experiance to see if spies have been fixed yet or not.

The tech tree. It looks like a Civ V tech tree. I wish they went the old wasy in MOO1 and have 6 sepearte techs to research at once instead of one at a time. If you like Civ V research you will like this one.

What else did I miss? I have been rambling on way to long. That said, for me I love how Masters of Orion Conquer the Stars is a simpler game than Stellaris but still has complexity to it. EA5 is fastly improved and made the game good to very good. Great? I wouldn't say that yet. But it's good. You also get MOO 1, 2 and 3 with it so if you miss the old stuff you can play the old stuff.

If you want a Civ type game in space, then yes I say get it. That said combat is lacking but still I just auto combat most times and find that good enough since the rest of the game is fun. Just look at the hours I put into it.

If you want a Stellaris Europa Universallis or Hearts of Iron type game, then NO, you will not get this from MOO. MOO is a game that can be playin in a day or two depending on your settings not weeks or months like the aft formentioned games.

Just rememeber MOO CtS is EARLY ACCESS and alot has changed. Will Star Lanes and Real Time combat change? No I don't think so. But non the less, MOO is still a good game and if you want a simplier but yet complex game that can be played in a few days, and can ignro some of the quirks, then yes get the game.

I am hoping combat will be made more funner but that said I have no regrets buying the game. If you have any more questions I haven't addressed please ask.
Last edited by Davor; Jun 24, 2016 @ 3:27pm
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Showing 16-30 of 56 comments
Julian Jun 24, 2016 @ 11:48pm 
Originally posted by GrenadeMagnet6:
It's easy to fall into the feature creep trap where you end up with a dozen mediocre features instead of a handful of really good ones.

That said, we fully intend to support Master of Orion for as long as the community has interest in it--even after it leaves Early Access, whenever that is.

Well here is the news less but good features can be worse they then many simple features.

Which game is better?
Pong with a round ball instat of a square ball and pixelart figures instat of the square bars as players, but no point counter or ai.
Or the original Pong...

"as long as the community has interest in it" well big news most people already did lose intrest because you don't intent to add the features they want.
Last edited by Julian; Jun 24, 2016 @ 11:48pm
Julian Jun 24, 2016 @ 11:59pm 
Originally posted by GeneralDirection:
Originally posted by Julian:
Loved MoO2 and skipped every battle than maybe - Yes, if you liked to play space or watch battles... then - no. There are better games out there.

The battle system in the MoO remake is below free to play mobile app

You haven't played the game, so what are you basing your opinion on?

WoW! This just shows how ignorante the devs are of the things they do. Counter question: how do you know i didn't play the game?

And NO I didn't pirate the game.

I bought it legal.

Also pro tip the answer for the counterquestion is the source of your false assumptions
Last edited by Julian; Jun 25, 2016 @ 12:01am
Grimmsch Jun 25, 2016 @ 12:06am 
Originally posted by Davor:
Well I have been seeing some people who don't even own the game to say not to get it.

Originally posted by GeneralDirection:
You haven't played the game, so what are you basing your opinion on?

You can buy it on GOG.Just saying.
Last edited by Grimmsch; Jun 25, 2016 @ 12:06am
purdueguy Jun 25, 2016 @ 12:08am 
EA5 has TONS of improvements. Lots of great work Devs!

Is it worth buying yet though? It doesn't feel like a release level (non-beta) game yet. The pacing, balancing, etc are still off. Just finished playing 5 hrs straight tonight - the first half I couldn't stop (great stuff! New tactical combat setup put a giant smile on my face!), but by 4 hrs in - with about 12 planets, it just ground to a halt.

The pop growth is slower (especially barren planets including 35 to 40 turns to terraform) and all the micro managing just kills it right now. Contrary to what Devs have said (on twitter feed), auto build is NOT a sufficient replacement for a custom build template/queue system).
Last edited by purdueguy; Jun 25, 2016 @ 12:20am
Julian Jun 25, 2016 @ 12:13am 
Originally posted by Bowldancer:
Originally posted by Davor:
Well I have been seeing some people who don't even own the game to say not to get it.

Originally posted by GeneralDirection:
You haven't played the game, so what are you basing your opinion on?

You can buy it on GOG.Just saying.

Good thing that devs don't listen to there community and don't see the obvious... so they will take months to solve the riddle

sorry for the saltyness but I was glad when MoO was announced... I bought it one day and now... well I still play MoO2
Last edited by Julian; Jun 25, 2016 @ 1:36am
Kody Jun 25, 2016 @ 12:58am 
Originally posted by Julian:
Originally posted by GeneralDirection:

You haven't played the game, so what are you basing your opinion on?

WoW! This just shows how ignorante the devs are of the things they do. Counter question: how do you know i didn't play the game?

And NO I didn't pirate the game.

I bought it legal.

Also pro tip the answer for the counterquestion is the source of your false assumptions

Then I apologize, but your comment about it being a mobile app seemed like hyperbole. Yes the combat needs work, but that's a stretch. It's also not very helpful; constructive criticism is what influences changes in the game.
Hermundure Jun 25, 2016 @ 1:35am 
For me its a clear "no buy" because its an Early Access Title.
I let them finish their work, get it tested, wait for a sale and maybe get it if the reviews are good and the lets plays interest me.
Last edited by Hermundure; Jun 25, 2016 @ 1:35am
Julian Jun 25, 2016 @ 1:40am 
Originally posted by GeneralDirection:
Then I apologize, but your comment about it being a mobile app seemed like hyperbole. Yes the combat needs work, but that's a stretch. It's also not very helpful; constructive criticism is what influences changes in the game.

I really mean to apologies too and I must point out that there are many things I like on the MoO-Remake actually everything but the Combat-System, the Ship Design and the missing leaders.

I played so many space 4x games and after playing them I always though, oh man this game would be so much better if it had the MoO2 Character-System, Ship Designing and Battle-System... or something as detailed and complex. MoO2 to master you needed to lead your Race, but also to be a great engineer, and a bad ass admiral! no actual you were also a bad ass captain... the captain of every ship in your Fleet... playing this is so great.... yes it has some flaws but the things you can do...

And now my very harsh comment on this but you should think about that.

Master of Orion 2 was often discripted as Civilization 2 in Space with a complex Space-Combat-System

Well Master of Orion Remake is often discripted as Master of Orion 2 without that system...

Which makes Master of Orion Remake... a Civilization 2 Clone... it is a shiny clone no doubt but it is a clone of a 20 year old game that has soon it's fourthed sequal... with many many more features then Master of Orion in every aspekt. Well if I recall correctly Civ 4 even had a Mode in Beyond the Sword that was basiclly an MoO-Clone without the Combat-System.

Sorry but MoO needs something to make it unique from other 4x's and you don't have this.

The thing is MoO2 has it... it is the Combat system "that's a stretch." to you but to the Fans of the franchise it's the core element

I would even go so far as saying that Master of Orion is the Combat-System with the 4x giving you reasons and resources to fight... or not fight.

Originally posted by GeneralDirection:
constructive criticism is what influences changes in the game.

So and now the thing, very hardcore fan will hate me for if this will be done:

If you don't want or can make a complex and satisfying Combatsystem... scrap it... stop wasting resources on it. And do something else. Make the combat autoresolving maybe with some shiny space battle movie clips showing the ships of the fleets fighting. BUT do something else: like Quest's narrated by Michael Dorn, make the Game an 4x RPG hybrid with Quests that give your race special Artifacts... Add the Leaders and give them small Skilltrees, do something to make MoO unique... or there is no reason to buy this game
Last edited by Julian; Jun 25, 2016 @ 2:04am
The Doctor Jun 25, 2016 @ 1:52am 
Originally posted by GeneralDirection:
Originally posted by Julian:

WoW! This just shows how ignorante the devs are of the things they do. Counter question: how do you know i didn't play the game?

And NO I didn't pirate the game.

I bought it legal.

Also pro tip the answer for the counterquestion is the source of your false assumptions

Then I apologize, but your comment about it being a mobile app seemed like hyperbole. Yes the combat needs work, but that's a stretch. It's also not very helpful; constructive criticism is what influences changes in the game.
Perhaps your valuable time would be better spent engaging with more constructive posters? All you're doing is making yourself a laughing stock and ruining your own credibility when you make posts like that.

There are plenty of folks here who HATE you with a real passion for not making MOO2 B. Some of them have posted in the past that they want to break your fingers so that you can never code a game again. They're not going to go away either because you refuse to make MOO2 for them and they will rubbish everything you say and do both during EA and after. Please, for all our sakes, just ignore them and continue to make the game the best you can with our help of course ;)
Julian Jun 25, 2016 @ 2:25am 
Originally posted by The Doctor:
Perhaps your valuable time would be better spent engaging with more constructive posters? All you're doing is making yourself a laughing stock and ruining your own credibility when you make posts like that.

There are plenty of folks here who HATE you with a real passion for not making MOO2 B. Some of them have posted in the past that they want to break your fingers so that you can never code a game again. They're not going to go away either because you refuse to make MOO2 for them and they will rubbish everything you say and do both during EA and after. Please, for all our sakes, just ignore them and continue to make the game the best you can with our help of course ;)

Ah the problem is they promised MoO2 with new graphics, a rebalance, and a realtime tatical combat system... sorry but this is not tactical combat

if you want to see good realtime tactical space combat look at Gothic Fleet...

They should do the combat right or leave it be and do something else...
What they could do I already wrote

Also if you think that critics are just haters and MoO2-Fanboys... bring it say to me why MoO:CoS is better then other games of it's genre
Last edited by Julian; Jun 25, 2016 @ 3:09am
jcarlosgonzalez Jun 25, 2016 @ 4:37am 
I fear that there is so blind as those who will not see, and apparently the developers are not the work of listening to what the community wants, only make changes or minor improvements rather unimportant
FourteenFour Jun 25, 2016 @ 5:06am 
Well since there is no option to have multiplayer tactical combat I cannot recommend the game. Nor are there cherished features from MOO2, namely leaders. Spying is oriented on a per planet method and that just is terribly micromanaging and cannot scale to larger games. Its completely opposite of both MOO1 and MOO2 which both realized you spy on empires not individual planets
fovarberma Jun 25, 2016 @ 6:26am 
Originally posted by GeneralDirection:
You haven't played the game, so what are you basing your opinion on?

I would love to say "the gameplay showed in the introduction video, obviously", but you guys seemed far more eager to have prestigious voice actors and have them endorse a product I have a hard time to believe they'll ever play. You'll pardon me, but their job is literally to say things that aren't true while sounding as convincing as possible.

That said, if they do like the game, having one of them record himself as he plays and explain roughly the mechanics would be mindblasting. But no, had to watch this guy play to have any idea if you guys were making it anything close to MoO3. https://www.youtube.com/watch?v=YzgQmG-Z1Jk#t=435.147567

I'll give it to you, the game looks marvelous, and aside from GNN droids (for which plain old Microsoft SAM would've done a better job, seriously, fire the person who thought about that talk pattern) the voice acting sounds good, but that's details. It doesn't benefit the gameplay at all. Their most successful predecessors were barely moving avatars with subtitle and thematic music, after all! I enjoyed minecraft and dwarf fortress!!!

I am buying it right now, but will remain wary to recommend it to others... for now. Don't know if it'll be a legit good game, and current focus makes me wary.

Edit: Fire the person who thought about the droids' design and unsettling wirring and movement. And refuse to give that person references for making ♥♥♥♥♥♥♥ robots gendered. It's not gender equality when there's no gender to begin with. GAHH!
Last edited by fovarberma; Jun 25, 2016 @ 6:31am
Heretic Jun 25, 2016 @ 6:59am 
I recommend buying it. I bought the original and played it until I lost the book. Bought the second and played it. Everyone says MoO2 this and MoO2 that but the original is better. MoO2 took it a different direction. Just like the current people are going in their own direction. Maybe there will be legions of flamers defending this title years down the road too. Who knows.

It's hard to read the discussions. It's a lot of hard comments with little basis on actual fact.Most comments are purely preference and how can someone say that their preference is the better one?

I consider myself a diehard MoO fan. Much of the original ideas seem to have survived. It's not a remake and it's not a rebrand of another title. It has all the 4x stuff that the progenitor of the genre should have in it. It is playable. It looks nice. It's in pre release so anyone that is wary of getting something with that Tag can throw it on their wishlist and wait.

Im surprised everytime i see the amount of hours ive actually played on it since i only bought it because it had MoO bundled with it.
Davor Jun 25, 2016 @ 8:31am 
Originally posted by Jester:
Loved MOO2, but hated MOO3, should I buy it or not?

What are you looking for exactly? What are you not wanting in your game?
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Date Posted: Jun 24, 2016 @ 3:24pm
Posts: 56