Master of Orion

Master of Orion

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Turn Processing Gets Really Slow
Turn processing seems to get really slow over 600-640 turns. Really slows the game to a crawl but CPU and GPU usage are rather low.
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Showing 1-3 of 3 comments
roland.johansen Jul 24, 2022 @ 5:31pm 
Have you installed the Unofficial Code Patch (UCP)? It improves turn times.
dtt.scanner Jul 25, 2022 @ 7:50pm 
You should try to only keep around 3 total saved games for the current game. Continually delete them from your load queue. Each save at turn 600 will be over 500 MB of data each. If you have a bunch of them, you could be having memory or storage issues. Every autosave or manual save will add to the delay, especially on older systems.
roland.johansen Jul 26, 2022 @ 3:12am 
About the savegames: That depends on whether you have enabled the option to do back to any point in history or not. If you enable that option, savegames get huge.

But the general game slowdown is improved a lot with UCP. Savegame size will also have an effect, but creating a savegame is not the most time consuming part of turn processing.
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Showing 1-3 of 3 comments
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Date Posted: Jul 24, 2022 @ 5:24pm
Posts: 3