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The current game on huge galaxy, I got a good benefit of increasing my mineral output to rich, which was nice. Then shortly after I got a plague. Plagues are not that bad though, just put all your pop into food and research.
Now that's a game changer....
But seriously, its really just me being unlucky? So far, out of 6 games, i got an early disaster for the homewrold. Every.. single... time.
Oh! You bought the cursed version of the game. Well, that explains it. It's a Special Edition for those who want an extra bit of challenge.
I wonder if it is all seed and or map size related.
Also, the seed for the RNG that rolls events is determined at game start and doesn't seem to be affected by anything, so even if you save every turn and try to do things differently you usually can't do much about the event. I don't particularly like that system (especially since it seems most events only happen to players), so I have made 2 mods to disable bad events if they are ruining your game:
http://steamcommunity.com/sharedfiles/filedetails/?id=795189425
http://steamcommunity.com/sharedfiles/filedetails/?id=795190759
The first one just stops bad events from happening (meaning nothing happens when a bad event would have otherwise happened), while the second forces them to be good events instead (can't change the RNG, but can change what it rolls against - 100% chance of good events instead of 66%).
Both of these mods can be inserted into an existing game with no consequences - just ignore the error message and load anyway (but still backup your saves just in case). I hope this helps!
There may be more random events that affect them. Hard to tell, since the only ones I would know about would be those announced over the GNN.
Starting from pre-warp is a seriously bad idea. It takes forever just to get the tech needed to start actually doing things. Boooooring!
It was even a bad idea in MOO2 as well, for the same reason.
And one pirate ship could really ruin your day....
(In pre-warp starts)