Master of Orion

Master of Orion

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Captain Keen 2017년 1월 1일 오후 3시 47분
Krikkit Wars Playthrough!
So ... it all has to go.

If possible, build tall elegant robots to destroy everything.

Rules for Krikkit Wars are simple: Declare war on everyone as soon as you meet them. Win by annihilating all life from the galaxy. No trade agreements, no diplomacy, no spies.

Also, pick Hactar for your name.

I've yet to make this work. Currently at turn 39, at war with meklar, humans and psilon. Hoping for someone to shoot down my scouts soon, because not knowing who's out there means they wont start killing me yet either.

But there is one great redeeming quality to this style of play: You know those slick, oily races - humans, psilons - who like to pretend you're best friends? Yea, you get to tell them right to their faces that you're here to wipe them out, and nothing else.
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frdnwsm 2017년 1월 1일 오후 5시 05분 
Maybe you can ally with the Antarans.

:steammocking:
Aragosnat 2017년 1월 1일 오후 5시 17분 
Find some Dalek then. Sounds like he would make good friends with.
Captain Keen 2017년 1월 2일 오전 12시 18분 
You guys don't know about the Krikkit Wars? Jeez! Go read HHGTTG :p
Rawrshuga 2017년 1월 2일 오전 2시 19분 
You'll also have to Stellar Convert any planet that is less than Rich in minerals. :p
Captain Keen 2017년 1월 2일 오전 2시 21분 
As I see it, to do it properly I need to Stellar Convert ALL planets.
Rawrshuga 2017년 1월 2일 오전 2시 40분 
Eventually, yes.
Captain Keen 2017년 1월 2일 오전 2시 52분 
I might not actually be that patient though - that sounds a lot like work to me.

Although I feel slightly dirty, I've also decided I'm allowed to prioritize targets. As in, let independents live as long as there are other, more dangerous targets out there.
Rawrshuga 2017년 1월 2일 오전 3시 29분 
Depending on the difficulty level it actually shouldn't be that hard. I've done Terran plays where I have to declare war on the Humans should I encounter them, and unless they're right next to you nothing ever happens.

I've played the Silicoid as pure Xenophobes who use biologocial warfare and managed that as well.

The AI attacks when it has the strength to, so war declarations really only affect your diplomancy efforts and how likely the AI will attack your non-combat craft.
Captain Keen 2017년 1월 2일 오전 3시 36분 
Rawrshuga님이 먼저 게시:
Depending on the difficulty level it actually shouldn't be that hard.

What makes it hard is the absence of any trade agreement, ever. Also the inability to travel anywhere safely. Any fleet you meet will attack you (if it has a decent chance of winning, at least).

It also forces a rather substantial focus on building warships, which limits research.

Try it. I guarantee you it's anything but easy.
Rawrshuga 2017년 1월 2일 오전 4시 31분 
I've done it. I played a totally Xenophobic Silicoid on Very Hard and won. No trade, extensive used of Bio-terminators and diplomacy came at the end of the barrels of my fusion beams.

It's about min-maxing your colonies. Hell, try it as Mrrshan with a Class C start and none of the bonuses that the Sakkra or Klackon enjoy.

Early game max out your fleet. I usually use about 12 Frigates, no shields, each with a nuke for ground attack and a lot of guns or missiles (not both).

Once your CP is at max, shift production over to research. Your stong fleet should last you quite awhile. Fast track Merculite Missiles or Mass Drivers depending if you're going for Guns or Missiles. I prefer Mass Drivers because of the big improvement in point defence.

Declare war, sure, but don't stretch out your fleet. Build creep and aim for Graviton Cannons and Class III shields ASAP. Then go forth and conquer.

Hitting 4 BC tax is a big help especially in getting your fleet out quickly. So long as you control the pop growth and keep your homeworld under 10 pop you can keep on cranking it. Do this until you find your first good planet, then cut tax down to 3 BC once the first colony starts striking.
Rawrshuga 2017년 1월 2일 오전 4시 35분 
And if you find another homeworld within a decent travel distance from yours, eradicate them immediately.
Captain Keen 2017년 1월 2일 오전 6시 23분 
Rawrshuga님이 먼저 게시:
And if you find another homeworld within a decent travel distance from yours, eradicate them immediately.

That's where I am currently - but the ♥♥♥♥♥♥♥♥♥♥ buggers are fighting back. By the time I found them, their fleet was a big as mine =(
Rawrshuga 2017년 1월 2일 오전 7시 07분 
Equal fight? Should be no problem then. Make use of the formation bonuses to give you an edge.
Captain Keen 2017년 1월 2일 오전 7시 56분 
Well - it is an equal fight. Trouble is everyone packs enough missiles to kill everyone, so no matter what I do ..... everyone dies. It's the MIRV thing.
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게시된 날짜: 2017년 1월 1일 오후 3시 47분
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