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If you don't use buyouts much, then this is not something that you particularly need.
Working on a mod and was considering merging it with the Space Port, since I thought it wasn't that good. But if it's a commonly used structure it might actually overpower the Space Port in return.
Note that the warehouse reduces buyout costs of ALL items, including other buildings; it's just that we are constantly constructing ships, so this is it's most obvious usefulness.
As for spaceports, they need to be brought into the same design as colonial revenue and stock market buildings; namely, more people on a planet = more cash generation. Spaceports used to work that way, then they were nerfed for no apparent reason.
You could use it to build up a planet faster for cheaper I suppose, but I don't think that would be the best idea.
Thanks for the feedback guys :D
Captain Keen considers 7-8k BC to be an acceptable check to hand out, in order to receive the keys for his new titan ship straight away.
Imagine the look on the brokers face: 'Sir, that'll be seven trillion credits!'
And the reply is a cry: 'Ok, cash, or do you accept cards?'
But that only happens after you research IA and build it on a multi-planet system; before then buyouts are common for most players. The warehouse is available a lot earlier on the tech tree, and also works on single planet systems.
Yeah this doesn't sound right. In order to get 4-turn titans, you have to have gone far down the path of economics that would have made buyouts a common and valuable option.
Not to mention that buyouts are always good for emergencies when you lose a large fleet somehow, Antarens show up where you don't expect them, you need to push a different border, or if you simply want to save time.
Buying out a Titan for 1 turn is still wasting less time and turns (thus better score) than building it in 4 turns.
We really do play this game differently.
See, I really had that kind of money, right? 8-10k lying about.
Then I get a couple of tech upgrades - shields V and mods for gauss cannon - and the cost to upgrade my fleet? 18k!
What are they, nutz? It took me more than 10 turns to scrape that kind of money together.