Master of Orion

Master of Orion

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ThomasARK Mar 2, 2017 @ 2:37pm
Auto-resolve vs. just watching the battle
Do these both give the same results? I don't really want to try and control a hundred ships in a battle, that's just not fun to me at all in this game. But I would like to be able to watch and see how effective designs are and if the AI is using them as I envision.

Does auto resolve actually simulate the battle like I chose to let the AI admiral run it and just watch?

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Showing 1-8 of 8 comments
frdnwsm Mar 2, 2017 @ 3:33pm 
With auto-resolve you don't see squat. You see the ship roster on both sides, with the ships blinking as going dark as they take hits and explode.

With the AI admiral in command, you get to bite your fingernails and scream and curse as you watch it do dumb things with your precious warships.

I have no idea what settings you people are using to have battles involving that many warships. For me, a huge battle is one involving 25-30 ships on each side.
Last edited by frdnwsm; Mar 2, 2017 @ 3:34pm
ThomasARK Mar 2, 2017 @ 3:38pm 
10 is more than I want to juggle. I'm not interested in the terrible ship battle mini-game, that's insanely boring

Edit: my question was are they the same thing, just with one you don't get to watch
Last edited by ThomasARK; Mar 2, 2017 @ 3:39pm
frdnwsm Mar 2, 2017 @ 5:35pm 
Hmm, since I don't use either process, I have no way to compare whether the results will be identical. One suspects they are, but I can't prove it.

The tactical combat isn't that bad, I just maneuver my ships in several large groups, and it's over in a couple of minutes. I do get better results that way than if I do the auto-resolve. (I did try the auto-resolve a few times at the beginning, but was less than thrilled by the results, so I haven't done it recently.)
Last edited by frdnwsm; Mar 2, 2017 @ 5:36pm
bilbous Mar 2, 2017 @ 6:25pm 
I think they are not the same thing. I use the autoresolve sometimes when I have overwhelming odds. I have lost some battles using it that I won after reloading and using the tactical map so I stopped using it mostly.

I usually use the admiral ai. If I let the ai do its thing it usually sends half the fleet up and half down and blows things up. I always use missile ships, beam ships may act different. Sometimes I just grab the whole fleet and send it across the map where it converges. I take more damage this way. Other times I'll take part of the fleet and target different opponents.
WhatIsSol Mar 2, 2017 @ 9:21pm 
One big difference between the two would be MIRV missiles. In Auto-calculated battles PD weapons work normally against them. In tactical battles they are immune to PD weapons (so big advantage if you use MIRV).

I have fixed this in V1 of the unofficial code patch on nexus.
ThomasARK Mar 2, 2017 @ 11:03pm 
Does your code patch and spud_dastardly's bug fixes work together?
Spud Dastardly Mar 2, 2017 @ 11:23pm 
They do work together. The mod fixes some things that the patch does not, but in a couple cases we address the same thing, and his fixes work better than mine. For example he made the leader buyout cost work properly, whereas my fix just removes the trait, and also his MIRV bug fix is superior. In the next couple days I'll update the bug fix mod removing those overlapping changes and recommend that subscribers get the code mod in addition to the bug fix mod.
Last edited by Spud Dastardly; Mar 2, 2017 @ 11:25pm
Gustuv Wynd Mar 3, 2017 @ 11:06am 
heh...if you are using missiles and all direction guns you don't even have to control the ships. I always take control and just stay in one spot and let the enemy come to me.
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Date Posted: Mar 2, 2017 @ 2:37pm
Posts: 8