Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

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HELP Tausret campaign broken?
Hi,

As a veteran total war player i can confirm that Tausrets campaign is kinda lame. She starts with seti alliance and as hubby, wich is a disadvantage. I divorce him immedeatly and break the alliance. I still hold the non agression pack with him tho.

Then i take my starting region bij turn 4 and take the region above that bij turn 11. By then tausret is trustworthy again and i have one full stack with t1 -3 units and a second stack with someth. like 7 t1- 2 units. My powerranking is within top ten. Also i took the treasurer spot and the pharaoh names me heir instead of seti.

Everything fine so far, but what happens everytime (i tried 4 new campaigns) is that everyone around you starts to be hostile and declare random wars. it starts with the orange palm tree faction to the west. Then (i think wauset) south starts a war and even seti turns against his ex wife (lol). That stupid palm tree faction has 2,5 full stacks and moves them all (even tresspassing my direct neighbourn , with brown palm tree) to my westal front. The south keeps invading and raiding my landmark (which is expens to repair). Then Seti comes down the nile with 2 or 3 full stacks. Travelling Tausrets lands cost way to much turns (even in forced march) to quickly defend your towns. The garrisons (mostly 9 units) doesn't stand a chance.

Im for sure its impossible to defend on three fronts with everyone having 2 or 3 full stacks.

Is there something i miss or do wrong to prevent this?

Can anyone help me out on her campaign?


since pharaoh is hard and CPU poops out armies out of nothing i play on hard / hard
Zuletzt bearbeitet von Xequilibrium; 3. Sep. 2024 um 5:02
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Beiträge 115 von 22
Iskar 3. Sep. 2024 um 6:49 
Do you trade?
Also, what is your average garrison strength?
Ursprünglich geschrieben von Iskar:
Do you trade?
Also, what is your average garrison strength?

I have the trader and have allooooot of goods, so thats not the problem. Altho the AI wont accept alliances or NAPs

My towns and villages i max as quick as possible so mostly 9 garisson in villages and 11 in towns... i dont build extra garisson buildings tho, cuz they were never needed in previous TW games.. especially not in warhammer. Warhammer was to easy anyway.
Zuletzt bearbeitet von Xequilibrium; 3. Sep. 2024 um 6:55
Iskar 3. Sep. 2024 um 7:50 
I didn't mean trade with regards to how much you have, but whether you trade with your neighbours, as that keeps them from hating you usually.
Trade with them, even just paltry amounts as long as it is slightly favourable to them (+0.5).

As for garrisons I only have my own campaigns for reference, but I always keep minor town garrisons at at least 15 units with a watch tower+garrison building or a full fortress. That seems to sufficiently deter opportunistic attacks.
i-dot 3. Sep. 2024 um 8:16 
I have had an Ultimate Victory as Tausret in the vanilla Pharaoh :steamhappy:
Ursprünglich geschrieben von i-dot:
I have had an Ultimate Victory as Tausret in the vanilla Pharaoh :steamhappy:
helpful
Ursprünglich geschrieben von Xequilibrium:

I have the trader and have allooooot of goods, so thats not the problem. Altho the AI wont accept alliances or NAPs

They will if you join their wars pre-emptively and trade away useless regions that you conquer in exchange for military alliances. You gotta play the diplomacy game, staying isolated leads to getting dogpiled.

Ursprünglich geschrieben von Xequilibrium:
My towns and villages i max as quick as possible so mostly 9 garisson in villages and 11 in towns... i dont build extra garisson buildings tho, cuz they were never needed in previous TW games.. especially not in warhammer. Warhammer was to easy anyway.

You need guard houses on border provinces to defend against random attacks. You can easily get a 16-stack garrison that will stand against everything but multi-stack invasions. As in most TW games, the AI can see when your borders are weakly defended and will declare opportunistically.
i-dot 3. Sep. 2024 um 8:32 
Ursprünglich geschrieben von Shadowman:
Ursprünglich geschrieben von i-dot:
I have had an Ultimate Victory as Tausret in the vanilla Pharaoh :steamhappy:
helpful
I did not move to the sea instead I have been moving to the desert so I had lots of gold and bronze :steamhappy:
Zuletzt bearbeitet von i-dot; 3. Sep. 2024 um 8:32
Max 3. Sep. 2024 um 9:03 
make trade deals with everyone, even small deal like 1 wood per 5 food, will increase your relations
take trading power, go for east nod, 1 turn, to get tons of stone
blitz first enemy, after that recruit kushite troops from court actions
then go for egyptian faction straight away,
after that rush palm tree faction,

wars can be pretty random, but you can take your first enemy in 4 turns, then 6 turn you can take first settlement of north egyptian faction, probably you will have to fight large battle first, use spy first to see where their troops are before starting war.
try too keep palm faction friendly until you will attack them around 11 turn,
use tower post close to their border, take +50% ambush chance and ambush between post and their capital , they will always rush post to destory them, you can pick them up one by one
Ursprünglich geschrieben von Iskar:
I didn't mean trade with regards to how much you have, but whether you trade with your neighbours, as that keeps them from hating you usually.
Trade with them, even just paltry amounts as long as it is slightly favourable to them (+0.5).

As for garrisons I only have my own campaigns for reference, but I always keep minor town garrisons at at least 15 units with a watch tower+garrison building or a full fortress. That seems to sufficiently deter opportunistic attacks.


TY for the reply. I will try that.
Ursprünglich geschrieben von azaris:
Ursprünglich geschrieben von Xequilibrium:

I have the trader and have allooooot of goods, so thats not the problem. Altho the AI wont accept alliances or NAPs

They will if you join their wars pre-emptively and trade away useless regions that you conquer in exchange for military alliances. You gotta play the diplomacy game, staying isolated leads to getting dogpiled.

Ursprünglich geschrieben von Xequilibrium:
My towns and villages i max as quick as possible so mostly 9 garisson in villages and 11 in towns... i dont build extra garisson buildings tho, cuz they were never needed in previous TW games.. especially not in warhammer. Warhammer was to easy anyway.

You need guard houses on border provinces to defend against random attacks. You can easily get a 16-stack garrison that will stand against everything but multi-stack invasions. As in most TW games, the AI can see when your borders are weakly defended and will declare opportunistically.


Ye i guess the diplomatic part is way more important in this game then in other TW games.. That sounds nice. Diplomates was always underwelming in TW .. Good its more important now
Ursprünglich geschrieben von Max:
make trade deals with everyone, even small deal like 1 wood per 5 food, will increase your relations
take trading power, go for east nod, 1 turn, to get tons of stone
blitz first enemy, after that recruit kushite troops from court actions
then go for egyptian faction straight away,
after that rush palm tree faction,

wars can be pretty random, but you can take your first enemy in 4 turns, then 6 turn you can take first settlement of north egyptian faction, probably you will have to fight large battle first, use spy first to see where their troops are before starting war.
try too keep palm faction friendly until you will attack them around 11 turn,
use tower post close to their border, take +50% ambush chance and ambush between post and their capital , they will always rush post to destory them, you can pick them up one by one


Ye i always trade to 0.0. so no +5 for relation improvement. Il try gifting them more. TY
Max 3. Sep. 2024 um 11:47 
after capturing first settlement you can recruit another general and rush to colonize oasis kurkur abandoned settlements, you can gift them straight away to kurkour faction for military, defensive alliance they will block your territory from south west
Ursprünglich geschrieben von Max:
after capturing first settlement you can recruit another general and rush to colonize oasis kurkur abandoned settlements, you can gift them straight away to kurkour faction for military, defensive alliance they will block your territory from south west

Ty , does holding a council spot make other factions more warlike?
Max 3. Sep. 2024 um 23:21 
Honestly I didnt notice so.ething like this. What i did notice factions wont start wars with you first few turns. So first few turns are crucial and worth to optimize. First 5 turns youre pretty safe. Ive started Tau few times in vanilla and in dynasties and she is pretty hard to start, similar to Ramseses.
What is working often in middle game its dragging other factions to wars vs smaller factions.
Ive loaded save plenty of time in middle of AI turns when some factions started wars out of nowhere. Pay them to join my war or join them to fight some minir factions.
And get prowinces only on one side of river. Western desert is resources rich.
Tau province have legitymacy posts, and north province also have plenty of tombs etc., it will balance conquering west which is lacking legitymacy wise.
There is also ambition quest focused on stacking gold is worth to focus on because it gives 15 turns diplomation bonus. You need to stack 2000 gold first tier, but is pretty easy when yoy use defraudation court action. Lower tier of this ambition. Same with reaserach i think it aleays helpfull to first focus on diplomacy bonuses perks. Theres is one +5 bonus all factions , and next one is + 10 diplomacy bonus egyptian factions. It can mitagate diplomatic penalty from conquering new territories.
Zuletzt bearbeitet von Max; 3. Sep. 2024 um 23:22
Ursprünglich geschrieben von Max:
Honestly I didnt notice so.ething like this. What i did notice factions wont start wars with you first few turns. So first few turns are crucial and worth to optimize. First 5 turns youre pretty safe. Ive started Tau few times in vanilla and in dynasties and she is pretty hard to start, similar to Ramseses.
What is working often in middle game its dragging other factions to wars vs smaller factions.
Ive loaded save plenty of time in middle of AI turns when some factions started wars out of nowhere. Pay them to join my war or join them to fight some minir factions.
And get prowinces only on one side of river. Western desert is resources rich.
Tau province have legitymacy posts, and north province also have plenty of tombs etc., it will balance conquering west which is lacking legitymacy wise.
There is also ambition quest focused on stacking gold is worth to focus on because it gives 15 turns diplomation bonus. You need to stack 2000 gold first tier, but is pretty easy when yoy use defraudation court action. Lower tier of this ambition. Same with reaserach i think it aleays helpfull to first focus on diplomacy bonuses perks. Theres is one +5 bonus all factions , and next one is + 10 diplomacy bonus egyptian factions. It can mitagate diplomatic penalty from conquering new territories.


TY:

Diplomacy is so important in this game... i kinda underestimated it. I like tho that finally diplomacy is playing a role in the campaigns.

I will try your tips later.

BTW: does holding a council spot make other factions more warlike?
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Geschrieben am: 3. Sep. 2024 um 4:03
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