Valkyria Chronicles™

Valkyria Chronicles™

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Casper Dec 11, 2014 @ 7:29pm
Chapter 17 Difficulty Spike
Doing all the missions pretty easily sometimes having to do it again cause I slipped up. Now I have to deal with being 3x outnumbered along with a tank that has 10x both of my tanks health put together, and does 3x as much damage. Also the radiator is ♥♥♥♥♥♥ covered which kind of breaks the entire setting.
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Showing 1-15 of 15 comments
✨Nutkun7993✨ Dec 11, 2014 @ 7:53pm 
Lv 20 Jann ( with his Ultimate Anti-armor Potential ) or anyone with Penetration order issued can help you fight Jaeger's tank more easier. Jaeger's tank only has extremely high armor.
Casper Dec 11, 2014 @ 10:09pm 
Doesnt ♥♥♥♥♥♥ matter if he stays near a camp. If hes there I cant take it and I damn sure cant beat him when hes healing every turn.

But I figured out why it was so hard. I am appearently required to do skirmishes in order to progress, or else it will be incredibly difficult. Its a shame I was actually enjoying this game but not enough to grind old missions.
✨Nutkun7993✨ Dec 11, 2014 @ 10:11pm 
The enemies are already level 19 on that mission though.
Casper Dec 11, 2014 @ 10:13pm 
Everyone but my scouts are level 11, and my scouts are level 8. I wasnt expecting it to be that exteme, but ive never had this big of a difficulty wall. Just like the gaming industry to turn something fun into a grind.
Kardwill Dec 11, 2014 @ 11:06pm 
lvl11 at chapter 17? That's quite low. I did the skirmish maps only once, so no real grinding (and I did all optional Ellet chapters), and I was around lvl 13-14 at that time.
Try at least to get the scouts to lvl 11, their grenade launcher is quite useful to take down sandbags

For this chapter, I avoided the main street (sent the Edelweiss in the street near my camp), so that the assault guns and the Lupus have nobody to fire at, and I hit the enemy camps hard and fast, by using the back alleys to get behind their defenses. 2 schocks and a lancer to hit the 2 southern camps, 2 scouts and a lancer to hit the first northern one near my starting position, then a pincer strike to attack the last camp.
Once all the camps (and their defense cannons and tanks) are out, the lupus is dead meat. It's only a matter of sending enough lancer rounds into its armor to get it down.

In that mission, avoid fighting the lupus. Use cover, use the back streets, run behind it when he goes past you, ignore him. just take out those damn camps before you're swamped down with reinforcements
Last edited by Kardwill; Dec 11, 2014 @ 11:07pm
Casper Dec 12, 2014 @ 7:48am 
Playing them once is repetition. Its just a simplified version of each mission that doesnt have cheatable victory objectives. On top of that they dont even give you as much XP and research credit as when you originally did the mission. With how low I am I can only engage enemies when I can get clear headshots. I needed 3 people there to take down the immortal NPC and I still almost lost my assault.
SundownKid Dec 12, 2014 @ 9:00am 
Originally posted by Casper:
Everyone but my scouts are level 11, and my scouts are level 8. I wasnt expecting it to be that exteme, but ive never had this big of a difficulty wall. Just like the gaming industry to turn something fun into a grind.

Well there's your problem. Quick tip: at your point in the game, the skirmishes are incredibly easy to cheese in one turn. Go to the Liberation of Bruhl skirmish and give Alicia your most powerful gun and give her the defense boost order. Then you can run her up to the flag, kill everyone there and cap it in one turn, getting a lot of XP. If the gun is too weak then do the Scout challenge DLC mission to get the Ace gun, ZM Kar 8.
JasonS Dec 12, 2014 @ 12:23pm 
I was abel to chew though Jager's tank armor in 2 turns by getting two Lancers to pound him with rockets and refill their ammo with an Engineer.

Once the outer armor is gone you can easily 1-2 shot his tank by attacking the Radiator.

Rosie is probably the easiest way to take out the camps. If you give her a defense boost order and a max upgraded flamethrower she can run right into a camp and wipe it out in one turn due to being nigh-immune to interception fire.
Casper Dec 12, 2014 @ 1:35pm 
I didnt have 2 turns to get him down. He literally was camping at the middle camp and getting a repair every time he was low.
Kardwill Dec 12, 2014 @ 3:29pm 
Originally posted by Casper:
I needed 3 people there to take down the immortal NPC and I still almost lost my assault.
Ty the immortal is real tough, yeah. Tricky part is getting him down without getting cut into ribbons by his riposte. On that map, I sent Rosie and Lynn after him, and it was real dangerous, even at lvl 14.
Although I forgot I could use grenades to blow his cover, so I tried to burn him with flamers. Not really smart since he can survive a flamer shot, then riposte and kill his attackers. I imagine a classical pincer (Rosie come from the front, grenade his cover and draws his attention, then Lynn comes from the street behind him and machinegunheadshots) would have been safer.
¿Albatrossing? Dec 12, 2014 @ 7:28pm 
Straight up, you are underleveled. You may need to grind and level up your classes, just like any other RPG. Scouts and shocktroopers should be your main classes to upgrade since you use them so much to attack things. Lancers are also almost as important for those times when you need to kill tanks in 1 cp(even then a shocktrooper vs a radiator may be just as good). Engineers and snipers do not need upgrades. They are support units that don't do much. Do not spend your points in them first, only later.

Check out this guide for a very fast to grind and level up while also getting a lot of money.
http://steamcommunity.com/app/294860/guides/#scrollTop=920

If you can, try to do the "behind her blue flame" dlc in the extras menu. When you complete it (there's no spoilers for the main story) you get a really strong shocktrooper weapon(only 1 though) to help you out that's great against vehicles and interception fire.
Last edited by ¿Albatrossing?; Dec 12, 2014 @ 7:31pm
Cody Mar 28, 2015 @ 3:37pm 
I completely agree with your original point. Everyone keeps saying you are underleveled for that mission, but I was also around level 10-11 when I got there, and there is an enourmous difficulty cliff there, and the game just basically forces you to grind on old missions to level up, because.... well because ♥♥♥♥ you that's why.

It's a shame, it started out as a great game, but chapter 17 is just plain silly. I don't care if there's a cheese tactic to level up quickly for this level, it's even more lame that I have to hack it to make it to a level where I can finally beat it.
LiteYear Mar 28, 2015 @ 4:45pm 
This mission is certainly more than possible at low levels, but you don't have as much freedom in your tactics because brute forcing your way through the Lupus won't happen unless he completely overextends.
READ PALE Mar 29, 2015 @ 7:10am 
I never grinded skirmishes. I was able to complete Chapter 17 in 2-4 tries. It wasn't an A rating, but I never felt really powerless.
Either you're severely underleveled or you need to git gud.
Cody Mar 29, 2015 @ 9:17am 
I finished it, but I tried like 4-5 tactics before landing on something that finally worked. I still think the game did a bad job of preparing you for that battle, felt like a wall. Well worth finishing the game though. Oh, and final boss fight was a breeze compared to that mission :P
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Date Posted: Dec 11, 2014 @ 7:29pm
Posts: 15