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Nahlásit problém s překladem
Be aware that the 60 to 30 FPS jump is jarring once you land back in book mode, and you'll find out really quick why most games don't have a dynamic framerate option. But for this it's definitely the best kind of solution we can have without a patch, because the movies are what cause the problem.
And honestly, I'm not really holding out much hope for a patch on this anyway.
Many thanks for the fix!
Yeah the game literally slows down to half speed when you're back in book mode haha so yeah you have to turn it off at the end. And yep, I second the point you made about Vsync, I already had it turned on in Radeonpro so didn't notice the tearing but you're right. Glad it worked for you anyway! :)
Hi there, in Radeon Pro's tweaks tab:
- Vsync: Driver Default
- Dynamic framerate control: 30 (OFF but toggle on for cutscenes. Check in settings tab for hotkeys on how to toggle OSD and dynamic framerate control on and off. You want to toggle the framerate from 60 down to 30 when cutscenes are playing as they are rendered in 30.)
- force high priority ( This will prevent slow motion when switching to 30fps.)
- disable aero
In the game's configuration:
- Resolution: (Your monitors resolution)@60hz
- Vsync: ON
- Frame Limit: Refresh Rate.
ALTERNATIVELY you just set the resolution to (Your monitor's resolution)@30hz and set the frame limit to refresh rate to play at a smooth 30fps consistently both in gameplay and cutscenes. This is what I do at the moment because I'm using Gedosato to play at 4K resolution downsampled, and I get framerate drops from 60.
Keeping the refresh rate and frame rate 100% in sync seems to be key for this game!
Hope this helps! :)