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I would rate Lynn the second most overpowered character in the game. Alicia beats her out.
Lynn's later skills are an upgraded version of double attack, and full HP gain after a kill. Her accuracy stat is the highest among shocktroopers. She's literally the strongest shocktrooper in the game when affected by Awaken Potential for her ability to chain kills back to back.
And you only need Karl KO'd. Not killed.
Do I need to have a spot open in my squad first? Does this work in Skirmish?
Nancy with good buddy, power scout and bug in a rug potentials can do some serious damage at low level and she has the mobility of a scout.
Rosie has very high base stats (30 accuracy and 30 evasion) along with some nice potentials (strong willed, big sister, undercover fire) and a Commant Point of her own.
They're both pretty awesome and give CPs which makes them near indespesible. Sadly since there's very little need for more than one lancer on the field most battles, this means alot of fun characters wont see much use.
Say what you want about VC2, they did fix this issue by letting the player decide which characters are their officers that give extra CPs.
Wiki says she has 44.7 accuracy at max level? Well, undercover fire increases accuracy by 60% so with it she should end up with 71.5 accuracy. Try it, a level 20 Rosie with undercover fire has pinpoint accuracy, 100% accuracy, even with the ZM MP X3 (worst accuracy machine gun in the game).
Rosie has 30 accuracy at level 1, she gets 1.2 accuracy per level and an additional 10 accuracy bonus at elite. At level 20, she has 62.8 accuracy.
Can they be dismissed from your army? If yes, No CP. If no, CP.
Rosie has A-Team firing issues without her passives going off. Many of which demand her to be in the thick of allies, which makes chain killing with her a pain. As opposed to Lynn who is a walking god, Edy who has far better and more reliable accuracy buffs, Vyse, who is like Rosie with better stats and effectively invalidates her. Jane, who far outstrips her in terms of damage potential. The list goes on. Honestly, Rosie's base stats are kinda awful.
Largo loses out to other Lancers who get better procs than him. Big-hearted is nice and all, but Anti-tank work isn't exactly the most dangerous job unless you're running him into a horde of troops with a weapon that will work just as well after the horde has been sniped/shocked/scoutrushed/mortar'd out. You want kill speed, and others deliver it far better than a character with no notable damage increasing sources.
Even if the wiki is wrong, which it appears to be, Rosie still suffers from a serious dearth in useful perks for her job, which is chain killing as a frontline. Strongwilled helps, undercover fire helps, and double attack can help, but that's about it. Compare that to the rest of the list and she comes up short. Almost all her stuff will ONLY fire on first turn, or relies on specific situations to proc it, with the exception of strong willed and double attack. Even then, strong willed is a proc that goes off AFTER you start your charge, while born leader goes off before, letting you plan your action around it. After awaken potential enters play, she gets a bit better, but only for that first two bullet salvos. After that, only strong willed and double attack is really going off. Undercover fire too, map dependant, but that's not much compared to Vyse proccing a ton of attack boosts every move and obliterating everything in his cone of fire and double attack atop that.