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The only option you have is to mod the game to disable all of the "face close-up" animations for each individual potential. If you're interested, I can explain further.
No, the option to skip/speed enemy movement was added in VC2.
First step - get a hex editor. We'll need to go through the file that contains most game settings and change stuff there.
The file in question - "steamapps\common\Valkyria Chronicles\data\mx\game_info_game_param.mxe".
When you open it, you will see something like this:
https://postimg.org/image/idgj0kbft/
The file is comprised of a lot of entries. First there's a lot of references what is where, as explained on picture above. We need to find all entries for potentials and change them.
All potentials have 00 00 00 30 as their Entry Type.
https://postimg.org/image/z3wi3mz8p/
Let's follow the first potential, which is located at 01CE40 + 20 = 1CE60. Next image explains what's what.
https://postimg.org/image/rmipaokbt/
Now you need to go through all the potentials (they all go together one after another) and change every single "animation" byte to 00 00 00 00. Be careful to only replace bytes, don't insert anything new.
Of course, make a backup copy of the file before changing it (the game won't load with a broken one, but you can always run game check from steam to fix it by getting unchanged version).
If you're not comfortable with hex editing, there's also ValkyrieEdit program which can be used to make those changes, but there are some caveats there as well.
ED: a bit of extra info - you will still get potential pop-ups at the bottom of the screen. I also recommend trying to change one potential to see if it works the way you like (you can give 100% activation for a test run by subbing activation bytes for 42C80000)
I downloaded that valkyrieedit program from a github link through google. At the moment it's looking a bit complicated, and I think I'm too tired right now to try to figure it out. It seems very much that editing this game to work for you is a power user type of thing, which I sometimes fall into, but it's a very involved process for things like this.
Hopefully I'll take the time to learn it at some point. Then again, the only reason why all this stuff like potentials, and the briefings, and so on is old is because I'm just farming xp on those edy skirmish missions. Trying to get decent items too. The Scout and Sniper challenges are pretty easy for me right now. The Lancer, Engineer, and Stormtrooper ones are a pain in the ass. Haven't even tried the tank one.