Valkyria Chronicles™

Valkyria Chronicles™

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Rune Dec 28, 2016 @ 12:36pm
Differences from the PS4 Remastered
Are there any differences between the PC version and the PS4 remastered version? I have been wanting to get back into the game and was wondering if I should pick up the Remastered, or just keep playing on PC.
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Showing 1-12 of 12 comments
SEGA MAN Dec 28, 2016 @ 3:48pm 
There are some differences between the two versions, http://www.dualshockers.com/2016/02/10/valkyria-chronicles-remastered-ps4-vs-pc-screenshot-comparison-small-differences-for-a-beautiful-classic/ PS4 has a few more details

Quotes from the article
Interestingly, foliage also shows a bit more definition on PS4."

"The map appears to have been slightly redesigned, with stronger dashed shadows on PS4 and different labels for streets and landmarks. For instance “Mill Fountain” has become “Pinwheel Fountain.”

As well as a lot more things going for the PS4 version, I own the PC and PS4 version, and can confirm these things.
Rune Dec 28, 2016 @ 4:35pm 
Would you recommend getting the PS4 version over the PC one? Also, thanks for your answer.
jeffers0329 Dec 28, 2016 @ 5:25pm 
Aside from what Sega Man has said, there are a few (minor) differences between the two.

Gameplay-wise, the Remastered version fixes a couple typos in the PC version, but it has the JP rank system for weapons while in R&D (C-S), while in the squad barracks and during missions it has the western ranking (D-A). In addition, it feels like there's a slightly longer delay between ordering a character to attack and them firing their weapon compared to PC. Also, when getting attacked from long range like snipers and cannons you can barely hear the round go off, if at all, especially from extreme ranges. Since certain enemies can intercept from long range (a particular boss comes into mind...) you literally can't tell you're getting attacked unless you see the sightline changing color or you're already getting hit by it.

I know some of those points may be on the nitpicky side, but its minor details like this that grabs my attention :P
Last edited by jeffers0329; Dec 28, 2016 @ 5:26pm
Strider Dec 28, 2016 @ 5:31pm 
Originally posted by Runescrye:
Would you recommend getting the PS4 version over the PC one? Also, thanks for your answer.

Personally I'd say go for the PC version. There are very minor differences and it's a fraction of the cost of the PS4 version.
Rune Dec 28, 2016 @ 10:46pm 
Thanks! Good to know.
Villain Jan 2, 2017 @ 1:00pm 
PC version has arbitrary resolutions and better AA option. you can supersample/downsample it. if you have a good PC obviously it'll look better on PC despite the lack of PS4's texture details.

ps4 - https://flic.kr/p/QEBmat
pc - https://flic.kr/p/QEBn6X
your.sheepy Jan 3, 2017 @ 9:50pm 
And of course you can mod tthe pc version. There is a texture mod that improves the soldiers.
OsoiJiji Feb 20, 2020 @ 9:47am 
What about the cutscene resolutions? I'm playing the PC version at 1440p but the cinematic cutscenes are rendered at what looks like 720p. Is that the same case for the PS4 Remaster?
theclaw135 Apr 8, 2020 @ 3:21pm 
Originally posted by ichimitch:
What about the cutscene resolutions? I'm playing the PC version at 1440p but the cinematic cutscenes are rendered at what looks like 720p. Is that the same case for the PS4 Remaster?

Cutscenes rendered in the game's engine will be less blurry on PS4. To set the record straight, it is a fact the remaster has (marginally) better graphics, and that Sega did not provide an official patch to bring any of its new improvements over to the PC version.
PC is broken above 60fps. Needs to be locked at 60 or 59 otherwise intercept fire breaks
Nauzhror Jun 17, 2020 @ 6:13pm 
Originally posted by ДикийМаппетДжаз:
PC is broken above 60fps. Needs to be locked at 60 or 59 otherwise intercept fire breaks

Seems fine to me at 144 fps.
OsoiJiji Jun 23, 2020 @ 4:30am 
Originally posted by fizban:
Originally posted by ДикийМаппетДжаз:
PC is broken above 60fps. Needs to be locked at 60 or 59 otherwise intercept fire breaks

Seems fine to me at 144 fps.

I'll say this without spoiling the stage if I can: I played most of the way through the game fine at 144 fps fine. Then on one stage where you are launching an assault against... a war ship, I guess. The characters get stuck on a certain part of the terrain. After searching the interwebs someone said it was because of the frame rate. Indeed when I changed the frame rate to 60 fps the characters could then walk over the part where they previously got stuck. It's a truly bizarre bug, I've never encountered anything like it before or since. It's very obvious that they did very little (if any) play testing above 60 fps. I also encountered a clipping issue on one of the DLC maps.
Last edited by OsoiJiji; Jun 23, 2020 @ 4:34am
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Date Posted: Dec 28, 2016 @ 12:36pm
Posts: 12