RimWorld

RimWorld

Mar 28, 2024 @ 1:41pm
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Anomaly preview #2: Containment facilities, creatures, and release date
No, you’re trapped in here with me.

View full event information here:
https://steamcommunity.com/ogg/294100/announcements/detail/4160834030793914026
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Showing 331-345 of 406 comments
Balthazad Mar 31, 2024 @ 12:14pm 
Originally posted by DeathWeaver4:
that one pawn with the "cursed child" backstory can now contact his masters and have his base just full of coffins/graves to raise as base "defense". i imagine the "im gona store 200 bodys in my yard" players are gona get wiped out by the flesh beasts for obvious reasons tho. that tech tree pic :steamhappy: i basically live for these blogs for this month so keep em coming.

"200 bodies" is what i get in a single natives-raid.
zlolda Mar 31, 2024 @ 12:22pm 
Originally posted by Enrico:
Seems overcomplicated and boring

Also why lock flamethrower behind all this nonsense? Why do my colonists first need to research some unholy creature before they can craft a crossbow? It's all so arbitrary.


just... get more catgirl mods i guess?
zlolda Mar 31, 2024 @ 12:23pm 
Originally posted by Balthazad:
you just increased my level of "dayum, this DLC is gonna suck"-thinking.
i'm really disappointed by those "sneaks into your colony, wreaks chaos til you spend extra time / pawns" mechanics, but also the amount of extra space that seems to become necessary just for the containment. where's the reward? it seems completely unrewarding, both dlc "story" content as well as mod mechanic opportunities. but ofc the future stargate goa'uld are gonna be based off of this DLC and it's metal horrors, so i'm sorta forced to buy it, have it's stupid bs content active and frustrate myself through it just to get what i actually want.
at this point i have to wonder, is that your plan?
make your vanilla content suck so hard that mod content itself is the rewarding factor?
can't hear those stupid yttakin sounds from my prisons anymore, empire is gamebreaking (either their caravans easily kill some overequipped raiders and so my tribesppl run around with looted industrial+ weaponry, or they fight me and some of them go k.o. instead of dying, dropping their own hightech weaponry), so i'm gonna need a mod that disables the vast majority of all vanilla stuff.
prolly won't get one w/o paying for it. and ofc i can't send the bill to tynan, as i have no adress.
and then, i need a huge mod equip balancing patch, as the vanilla weapons & armors simply ain't doing it but most mod content ain't fitting perfectly either....

still, my most beloved game after having played several hundreds of games. fingers crossed for next year's DLC to allow direct editing of all initialized content & saving those settings in a extractable file.


just... get more catgirl mods i guess?
pauloandrade224 Mar 31, 2024 @ 12:23pm 
Originally posted by zlolda:
Originally posted by Enrico:
Seems overcomplicated and boring

Also why lock flamethrower behind all this nonsense? Why do my colonists first need to research some unholy creature before they can craft a crossbow? It's all so arbitrary.


just... get more catgirl mods i guess?
YES
zlolda Mar 31, 2024 @ 12:29pm 
Originally posted by pauloandrade224:
Originally posted by zlolda:


just... get more catgirl mods i guess?
YES

please tell me you recognized my comment as cynicism
Last edited by zlolda; Mar 31, 2024 @ 12:29pm
Twister1M Mar 31, 2024 @ 12:57pm 
SCP DLC SCP DLC SCP DLC
Nextshot Mar 31, 2024 @ 1:09pm 
Insta-buy
Accusedauthor Mar 31, 2024 @ 1:10pm 
how much will it cost?
Bloodlock Mar 31, 2024 @ 1:24pm 
I love the SCP inspired DLC for this. Definitely getting this when it comes out!
Nox Mar 31, 2024 @ 1:35pm 
new SCP mods coming kek
Vak Mar 31, 2024 @ 1:54pm 
Gimme
Maht Mar 31, 2024 @ 1:59pm 
Metalhorrors sounds cool. Looking forward to it.
Bside Mar 31, 2024 @ 3:18pm 
This is the sort of chaotic BS that we pay for.
Robotnik Mar 31, 2024 @ 8:19pm 
Originally posted by Frog Man the Jam:
Originally posted by Athos Atreides:

The Fifth Church is more dangerous than the Sarkics. The Fifthist entities warp reality so badly that all physics and even simple concepts break down and get corrupted. I think the Scarlet King is somewhat held in check by a need for wariness about them and other powerful Gods.





Lobotomy Corporation is inspired by the SCP universe.

The Constellation Starfish is THE fifthist god. Are you familiar with it? Extremely powerful anti-memetic entity? Kills anyone who finds out about it and then erases everyone's memory of them? Once it manifests, all human thought essentially goes extinct because of how powerful of an idea it is? Yeah. Insane stuff. Because of these essential properties, any tale speaking about it must pretty much result in nothing being accomplished, resulting in this feeling of helplessly clawing for dear life against an unstoppable force.
I was under the impression that it might be the fifthist god but there may in fact be even worse things in that dimension that haven't been able to break through the crack yet or just haven't chosen to.
Caldery Mar 31, 2024 @ 9:04pm 
Originally posted by OkBuddy®:
I can't afford the DLCs... this game is becoming The Sims 4
Then wait for a sale kiddo, or only buy the dlc you like. Unlike Sims 4 Rimwolds dlcs actually add to the game so no reason to whine about them. If you dont want to pay for DLC then use mods instead.
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