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Yeah, that was my go to answer as well.
It's basically medieval fantasy Rimworld in 3D with Z levels. More focus on nobility and lineage. But you have a 'colony' and there are 'events' that create a story for the player. They just released a big update that added children and a deeper world map simulation (similar to dwarf fortress). Devs are very active in Steam discussion, highly organized and good at sticking to their roadmap.
Yeah that's my suggestion. Noble Fates.
Don't play Dwarf Fortress.
Amazing Cultivation Simulator
Space Haven
Noble Fates
Going Medieval
With a few major differences, some could say it is basically Chinese Fantasy Rimworld.
+1 on a recommendation to check out Going Medieval, it's probably my favorite after Rimworld, great devs and the 3-D is really well handled.
Stranded: Alien Dawn is a very literal Rimworld but 3-D, less content but again, being fully 3-D allows for some very different colony builds.
Dwarf Fortress is great if you can stand a god awful UI/UX, though the new Steam version improves this a lot. Still miles behind Rimworld in usability, though.
Oxygen Not Included is another popular option in the genre, though I've never liked Kei's very dense visual style, and so haven't played it much.
Cursed Crew is being made by members of the Vanilla Expanded team, it's said to be a sort of Rimworld meets FTL on a pirate ship. Also haven't tried it personally - that dammed Kei artstyle again.
Prison Architect isn't super close, but there are some similarities. Most notably it inspired RW's artstyle, and building is handled fairly similarly.
Norland isn't out in EA yet, but I tried a Next Fest demo and am watching it - shaping up to be a promising Rimworld meets Crusader Kings take, with a large emphasis on medieval style politics in a low fantasy setting.
Stardeus is another space colony sim with a Rimworld like UI and artstyle, but with quite a few twists to make it feel different - you play as an AI within the setting and are thus a lot more hands off with the colonists, and you start having to patch together a destroyed colony ship.
If you included this then you should try Ratopia.
edit: the most important difference is that your Kenshi people dont have mood or bickering issues
https://store.steampowered.com/app/1162750/Songs_of_Syx/
I believe it's the largest scale city builder. After some 100s of hours, I finally had a city with about 12K population. Every citizen named, moods, schedules, jobs, etc. Huge battles. Diplomacy. Trade. Etc. It's a solo dev but he is basically a genius.
Also, how EA is it at this point, is it like Rimworld in it's later EA betas (feels pretty complete but more depth could be added), or are there obvious missing pieces still?