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This is simply incorrect though. There's a lot of content and replayability in the DLCs making them easily worth the price, hence all the positive reviews for them.
I'm glad we cleared up this misunderstanding.
And then the prices themselves aren't "RIDICULOUS" considering how many hours people get from Rimworld lol. And as im typing this there's a little discount going on for the base game and royalty and ideology. And with just a little number crunching, it's about 90$ to pick up everything. Then compare that to Any other form of entertainment media. I saw Dune 2 the other day. a ticket for imax can be around 17$ for a 2h 46min movie.
there are rimworld players with 10s of thousands of hours lol. that's a Lot of entertainment value per dollar there.
I dont really care to much about your hours. I care about my own and we arnt the same people.
But this is one of those games where if someone likes it, they put stupid amounts of hours in it. Kind of like games like Crusader Kings II or EUIV. They are structured in such way that they have a lot of replay value. Even just with vanilla.
And if you care about modded games, one good look at the mod community should tell you if this game is worth its price.
You see, there's many things I could spend my money on. Things much cheaper, for a much better objective value. A whole other game, even. Yet, I play RimWorld. It is one of those few invaluable commodities. Something that is of greater value to me than the money I spend to obtain it.
Not all money spent, even when the amount of content is enormous per-dollar, is money well spent. I've gotten 70+ hour AAA games for dirt cheap, and played those games for 70+ hours, but I didn't always enjoy them.
So, from my perspective, you're correct if you were to make a comparison, but a small amount of transcendent quality content ~ is superior to a metric ton of good quality content.
That's why people buy the game, and it's expansions. There's no shortage of mods, yet the effort and thought put into the official works is desirable, and why I play RimWorld in the first place.
In other words, it depends on the metric you use. Using one scale, you're wrong, but on another, you're correct.
They instead need to budget for the market available to them.
For example, a DLC has a much smaller potential market then the main game. Rather then the "anyone interested in this type of game" market for the main game, the DLC market is "only the people that already bought the game and choose to stick around that might be interested in the DLC".
There are exceptions to this (A DLC so good it noticeably increase the sells of the main game) but as a general rule its valid.
Since the market and potential buyers are less, the budget they can use while still earning some profits are less. Thus the "The value of the content for the price" will automatically be way lower then, for example, the main game.
And that is before you even consider stuff like greed and the like.
It is, though. Like it or lump it. You wanna play the 'major' mods you mentioned? You're gonna need the DLC. Not that DLC-locked mods are even remotely as big of an issue as you make it out to be. My mod library is vast, too vast if I'm being honest. I don't currently own Royalty, and I have no real plans of getting it. Not even one of the literal hundreds of mods in my collection is affected by it.
1.
Well. Obviously You dont. Because if You really tought that Way You would not make this Post. But nevermind the Dishonest Disclaimer.
2.
The DLCs are Perfectly Fine. And so is the Response telling You to just not Buy them.
Because no Offense. But this is really what it Boils down to.
Either they are Worth the Money. So You buy them. Or they are not. Then You dont.
3.
In case You did not know this. The Reason WHY so many Mods Require the DLCs. Is because the Mods use the Framework, Systems and Content of these DLCs.
Many Mods would simply not Exist without the Respective DLC they Require.
4.
And we should also Point out something else here.
All of this "Free" Content from Modders. Is only Possible because the Developers of this Game are Actively Supporting Modding of their Game by making sure that the Games Systems are Open and Available to Modders to Change as well as the Game having an Easy way to Actually add these Mods to the Game.
Especially on the 4th Part this is a Mistake I see so often and which frankly Annoys me to No End.
People always Make this Mistake. They Attribute the Mod solely to the Mod Owner.
Often going as far as basicly then asking why they even need to Buy the Game and how its Unfair that they have to Pay for the Game or the DLCs of the Game when for them the Part they want to Play is the Mod which is Free.
Completely Ignoring that the Mod would not exist much less work without the Game or DLC it is Based in.
Mods are Mods and not Games for a Reason. This is because the Modify the Game by changing or adding things ONTO the Game. They cannot Exist without the Game they are added onto.
MODS ONLY EXIST BECAUSE OF THE GAME.