RimWorld

RimWorld

Kalief Mar 15, 2024 @ 8:37am
How to disable guns? Medevil playthrough
Seems like all mods that did this back when i last played are outdated..
Can someone tell me how to disable all gun tech, i only want medevil tech
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Showing 1-4 of 4 comments
Bleiser Mar 15, 2024 @ 8:46am 
I have not played for a long time now but I think you could start with a tribe of barbarians who dont want to use technology with their beliefs. Disable all enemies when generating the world map who use high tech. I think just even disabling enemies that way will remove a lot of tech from the game if you just leave barbarian enemies attacking you. I am not sure how to completely do it though. I am interested too.
ODevil Mar 15, 2024 @ 8:47am 
One or all of these:
Rimedieval
Medieval Overhaul
Vanilla Factions Expanded - Medieval

They are updated to 1.4 and work just fine. Unless ofc you're already running the beta 1.5 version, in which you'll have to wait for a while longer until everything is updated.
Serious Mar 15, 2024 @ 9:57am 
https://steamcommunity.com/sharedfiles/filedetails/?id=2294378964

I used this mod in my "primitive playthrough" that just ended a couple of days ago, so it works perfectly fine on the current version of the game. The mod allows you to optionally disable all industrial items, limit technologies, and/or deactivate factions that use industrial items (including mechanoids and humans). And most importantly for me, the mod doesn't add any new items.
Last edited by Serious; Mar 15, 2024 @ 9:58am
Kalief Mar 15, 2024 @ 9:57am 
Originally posted by ODevil:
Medieval Overhaul

Perfect, thank you very much!
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Date Posted: Mar 15, 2024 @ 8:37am
Posts: 4