RimWorld

RimWorld

FALKE Apr 16, 2023 @ 5:34am
Scenario with a building on a map
Hello!

Guys, can you share some scenarios that include allready done building? I've found "Abonded fireline" scenario. So, the scenario spawns random starting stuff and, the most coolest part of the scenario, abonded bunker with some mounted MG, 1 big diesel generator, a few rooms, 2 graves and etc at the start. It looks really cool and helping on the start of your jorney. And it fits just perfectly for playing the WW1/2 or modern warfare times games.

So, do you know some other scenarios where abonded or destroyed castle, small village or other medieval buildings would be spawned?
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Showing 1-9 of 9 comments
Steelfleece Apr 16, 2023 @ 9:09am 
I'm assuming it needs Vanilla Expanded Framework - if so, that mod adds something to custom scenarios, I can't recall what it's called but it adds a pre-existing structure to the starting map. There are a few that come with it by default, and I believe some of the Vanilla Factions Expanded mods add more structures. I do know VFE: Classical adds a Greco-Roman little town.
FALKE Apr 16, 2023 @ 10:08am 
Originally posted by Steelfleece:
I'm assuming it needs Vanilla Expanded Framework - if so, that mod adds something to custom scenarios, I can't recall what it's called but it adds a pre-existing structure to the starting map. There are a few that come with it by default, and I believe some of the Vanilla Factions Expanded mods add more structures. I do know VFE: Classical adds a Greco-Roman little town.

Thanks for the answer. Yeah, I allready figured it out.
It is just sad that I've wasted half of the day on searching medival mods and making them work good. Another part of the day I've wasted to create pawns in CE. And now I wanna play my game allready :D
Would be cool if there would be some scenarios with cool buildings, but nope...

I decided to make my own scenario in Warhammer TET setting with castle and dark stuff in WH style :D
Steelfleece Apr 16, 2023 @ 10:41am 
Originally posted by Elster:
Originally posted by Steelfleece:
I'm assuming it needs Vanilla Expanded Framework - if so, that mod adds something to custom scenarios, I can't recall what it's called but it adds a pre-existing structure to the starting map. There are a few that come with it by default, and I believe some of the Vanilla Factions Expanded mods add more structures. I do know VFE: Classical adds a Greco-Roman little town.

Thanks for the answer. Yeah, I allready figured it out.
It is just sad that I've wasted half of the day on searching medival mods and making them work good. Another part of the day I've wasted to create pawns in CE. And now I wanna play my game allready :D
Would be cool if there would be some scenarios with cool buildings, but nope...

I decided to make my own scenario in Warhammer TET setting with castle and dark stuff in WH style :D

The best custom scenarios are the ones you make, in my opinion. Scenarios on the workshop can't add anything you can't yourself, and you know your playstyle better than those other folks do.
FALKE Apr 16, 2023 @ 11:26am 
Originally posted by Steelfleece:

The best custom scenarios are the ones you make, in my opinion. Scenarios on the workshop can't add anything you can't yourself, and you know your playstyle better than those other folks do.

Totally agreed, but I just wanna start playing my game allready :D
Instead of another half day wasting on editing/coding/creating spawnable buildings
martindirt Apr 16, 2023 @ 1:47pm 
Devmode.
God mode allows you to insta build your base, spawn thing - stack of - weapon - apparel allows you to spawn supplies.

Sometimes I'm just start like this.

Or there is rimcities mod. Allows you to start in a whole (full map) prebuilt city.
FALKE Apr 17, 2023 @ 8:38am 
Originally posted by martindirt:
Devmode.
God mode allows you to insta build your base, spawn thing - stack of - weapon - apparel allows you to spawn supplies.

Sometimes I'm just start like this.

Or there is rimcities mod. Allows you to start in a whole (full map) prebuilt city.

Yeah, but if you made a mistake while you are building a base, there will be resources droped from destroyed object. IDK how to delete it from the ground. But after a few re-buldings there are a lot of usefull stuff on the groudn that makes the game even more unfair. And the most bigest problem for me is that you can't UNreseach your researches back. A lot of decor stuff that I need have to be researched.

In this way the RimWorld's dev+god modes are really poor. Maybe there are some commands that allow you unresearch back and delete drops from a map. IDK
Last edited by FALKE; Apr 17, 2023 @ 8:50am
martindirt Apr 17, 2023 @ 10:11am 
Originally posted by Elster:
Originally posted by martindirt:
Devmode.
God mode allows you to insta build your base, spawn thing - stack of - weapon - apparel allows you to spawn supplies.

Sometimes I'm just start like this.

Or there is rimcities mod. Allows you to start in a whole (full map) prebuilt city.

Yeah, but if you made a mistake while you are building a base, there will be resources droped from destroyed object. IDK how to delete it from the ground. But after a few re-buldings there are a lot of usefull stuff on the groudn that makes the game even more unfair. And the most bigest problem for me is that you can't UNreseach your researches back. A lot of decor stuff that I need have to be researched.

In this way the RimWorld's dev+god modes are really poor. Maybe there are some commands that allow you unresearch back and delete drops from a map. IDK

Don't use Deconstruct while in God mode. Use instead the "Destroy" command from dev commands menu. That won't leave any useful debris behind.
The other thing about researches ...
I don't really understand what you mean...
You don't need to research anything.
God mode allows you to build non researched buildings, furniture, decor. Anything in building tab.
If you mean something craftable, just use one of the Spawn commands. You can spawn any item. Even minified buildings.
Devmode almost flawless in RimWorld.
You only need to learn how to use it. Experience with the different commands. You can't make it "wrong". Make a new save, call it Experiment, and play around with the commands
Last edited by martindirt; Apr 17, 2023 @ 10:12am
FALKE Apr 17, 2023 @ 10:36am 
Originally posted by martindirt:

Don't use Deconstruct while in God mode. Use instead the "Destroy" command from dev commands menu. That won't leave any useful debris behind.
The other thing about researches ...
I don't really understand what you mean...
You don't need to research anything.
God mode allows you to build non researched buildings, furniture, decor. Anything in building tab.
If you mean something craftable, just use one of the Spawn commands. You can spawn any item. Even minified buildings.
Devmode almost flawless in RimWorld.
You only need to learn how to use it. Experience with the different commands. You can't make it "wrong". Make a new save, call it Experiment, and play around with the commands

Oh, thanks for the tip!

I didn't noticed that all furniture, decor are available for build without any researching :D
martindirt Apr 17, 2023 @ 7:33pm 
Originally posted by Elster:
Originally posted by martindirt:

Don't use Deconstruct while in God mode. Use instead the "Destroy" command from dev commands menu. That won't leave any useful debris behind.
The other thing about researches ...
I don't really understand what you mean...
You don't need to research anything.
God mode allows you to build non researched buildings, furniture, decor. Anything in building tab.
If you mean something craftable, just use one of the Spawn commands. You can spawn any item. Even minified buildings.
Devmode almost flawless in RimWorld.
You only need to learn how to use it. Experience with the different commands. You can't make it "wrong". Make a new save, call it Experiment, and play around with the commands

Oh, thanks for the tip!

I didn't noticed that all furniture, decor are available for build without any researching :D
Welcome.
I'm using devmode many times to set up specific scenarios. 😁
Or to test some mods.
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Date Posted: Apr 16, 2023 @ 5:34am
Posts: 9