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Because iirc zenriths co-op isnt 1.4 and open world isnt the kind of co-op youre looking for.
otherwise you might want to just do Parsec and "fake local" co-op it instead.
Or try stardew valley.
Yes it is. At least it's tagged as 1.4 on the workshop page. I will note I haven't watched anyone play with the mod in 1.4 so I can't say how stable the current version is.
Oh. Huh, neat. Last i checked it wasnt and there was no indication it was still live, since it hadnt been updated in over a year prior.
That changes things for sure. The main issue with zenriths multiplayer is and always has been Desync.
If the OP wants to have the best experience, youre going to want to grab frameratecontrol and use the throttle function to put both computers at the same level, and adjust lower as needed. Light mods shouldnt cause desync, but anything with custom workbenches might cause an issue. If you can go with a small mostly vanilla+ modpack your experience will probably be pretty good, zenriths multiplayer is a great mod thats fairly easy to use once you figure out a good modset to use with it... Or just go pure vanilla with the expansions. You both will need rimworld for zenriths though.
https://steamcommunity.com/sharedfiles/filedetails/?id=1591142767
Both our computers are identical, and we typically force vsync capping our framerates at 60 because we hate screen tearing.
Ill check it out none the less. Thanks!
Framerate control is important for zenriths multiplayer IMO.
If you didnt know, rimworlds performence - and tick rate - is based on your framerate and rimworld does NOT have vsync controls by default, if you have them, a mod is adding them.
Framerate control can also throttle the engine, reducing desync by putting everyone playing at the same (level) point so minor inconsistencies are less likely to make one person fall behind.