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That they did anything relevant as an anomaly, like the rest of the DLC
I actually thought the event would go somewhere if you kept feeding it corpses at first, it's a missed opportunity that it does nothing
It's also weird to introduce corpse disposal in the same DLC where you don't want to dispose of corpses anymore
It would be neat that if they aren't regularly fed fresh corpses every so often, that the trees will spread their roots towards your colonists living area in an attempt to acquire a fresh corpse by killing a colonist to eat, but could be repelled by using incendiary weapons to burn the roots away or the tree, but the tree itself would be capable of entangling around colonists to strangle them to death unless freed quickly.
Lots of missed opportunities indeed.