RimWorld

RimWorld

Nociosphere how to deal with it ?
i don t know how to kill this damn thing !
it killed nearly all of my 10 colonists,
then it was inactive.
i tried to leave the map while its killing everything on the map. but its inactive again and now it will raise again in a few days. this damn thing is "unkillable" my guys had chain shotguns and some armor.
anyone has a tip for me how to beat his f**** thing?

thank you :)
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Showing 1-15 of 16 comments
Kittenpox Apr 16, 2024 @ 6:30am 
I'm gonna write this from a place of ignorance (because I haven't encountered one yet), but is it something you can stuff into a Pod Launcher and launch across the world?
Veylox Apr 16, 2024 @ 6:39am 
Why are you fighting it to begin with ? Nociosphere isn't hostile when it appears
When it appears on your map you just contain and study it.
You WILL have to awaken it at some point and that means sending it the farther away from your base as you can, preferably against some strong opponent like a mech cluster so that the sphere doesn't get distracted back to you. And that's it, eventually it'll be gone or dead from too much fighting
Thanatos Apr 16, 2024 @ 6:44am 
Spoiler!!!!!!!




Capture it, study it, and unleash it upon thy enemy.

Just make sure you send it to an enemy that is far away from your base before it get unstable.

In your current playthrough you could try placing the deadball at the edge of the map or area where your pawns dont go when the deadball is inactive. It will go away by it self in time.
MadArtillery Apr 16, 2024 @ 7:23am 
Why are you fighting it in the first place?
Captain Einsicht Apr 16, 2024 @ 7:30am 
I first brought them into my lab and studied them. I kept “suppressing” them. When it was charged to 100 percent, it completely freaked out and attacked my people. now she has calmed down again. it seems to be charging again but this time a little slower than before.
so 1.
Should I just ignore them and explore further?
2. If someone should attack, I send them at the enemy in the hope that the enemy will hold them off for at least 120 seconds, and then they disappear?
Veylox Apr 16, 2024 @ 7:36am 
If you kept suppressing them it shouldn't have been able to charge to 100% , the sphere simply can't attack you on its own if you suppress it and react to how the event progresses ;

Eventually you get a message telling you the sphere goes unstable and you should send it somewhere to let it lash out. Do it. It then goes back to sleep in your base, and then you repeat the process, until the ball simply doesn't come back. You never need to fight it yourself, UNLESS you didn't send it far enough and it ends up focusing on your colony.

Do send the ball against enemy raiders, the ball should win in most cases, but make sure it's far from you. The ball targets anything in its area, and teleports around to dodge, meaning that if it's too close to your base it will teleport in at some point and start focusing whoever's in there
MadArtillery Apr 16, 2024 @ 7:48am 
Studying it will produce info boxes in the study menu telling you in more detail how it works, how to use it, and the dangers of not using it too long.
ACS36 Apr 16, 2024 @ 7:58am 
You're obviously supposed to use the same and only strategy every body else uses. If you don't you're a complete idiot and don't know how to play the game.

OR, maybe the game is just designed in such a way that the anomaly content rail roads the player into dealing with annoying events that don't have multiple solutions and aren't really connected to anything tangible besides random events after you investigate the monolith.
Captain Einsicht Apr 16, 2024 @ 8:36am 
thank you all 4 your help :)
Flight Apr 19, 2024 @ 2:00pm 
I have to say this thing is completely overpowered and insane. My base is somewhat scattered, and no matter where I throw the sphere, it kills everything in seconds and rushes to my colonists (even if they are on the other side of the map). It's just a matter of luck, and trying to fight it is pointless, it's too powerful and kills everything too fast.
Smart Sheep Apr 19, 2024 @ 11:48pm 
You shouldn't try to fight it unless you're in super late game with marines armor etc. Just suppress & study it and use it against raid or mech cluster. It will eventually became unstable and then you have 10 days to send it attacking your enemy but 10 days is super forgiving.
Madcain Apr 20, 2024 @ 12:00am 
if no raids popup.. just perform the ritual to draw a horde of shamblers and they will keep it occupied long enough to depart without focusing on your colonists
MadArtillery Apr 20, 2024 @ 12:01am 
Sending it to kill a trade caravan also doesn't cause any relations loss.
earthling96 Apr 20, 2024 @ 1:32am 
Originally posted by MadArtillery:
Sending it to kill a trade caravan also doesn't cause any relations loss.
good to know....
F4 Apr 20, 2024 @ 1:41am 
You can damage it in contaiment if your raids not strong enough, this increase activity but at least something.
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Date Posted: Apr 16, 2024 @ 6:22am
Posts: 16