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error from "biomeskit" that pops up twice, XML
error on male body types (but i dont use any body type mods apart from facial animations, the vanilla reskin and reel's expansion)
Small "static constructor" error from deep storage forked for 1.5
I did install rocket man after I made this post and I have been able to play reasonably well, though the memory usage is still near the 3000s
Is there a mod that lets me easily see which mod is using up the RAM?
I thought it was because I used Rimpy to optimize textures, but I still have the problem after deleting them. Just sitting at the menu takes up 5-6gb.
I've only got a few 1.4 mods and they're all xml files that add items. Everything else is 1.5 and I'm getting no meaningful errors. I seriously don't know what the issue is but I'm hoping something gets updated and fixes the issue because I've spent enough time tampering with mod configs and it's rendering things unplayable at only 10 colonists.