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Once I manually turned off "Food" in every shelf, they began to haul the rice to the freezer.
Thanks for your help!
It's not an addition ; when you build a shelf on the zone, you actually shrink the zone so that you can build the shelf, so only the shelf settings apply. Try deconstructing the shelf and you'll see there's no zone underneath
I refrigerate corn every single game. Ideally I want to survive a long-lasting event AND use the surplus to make lavish meals if needed. You can churn through thousands of veggie units in a few days if you start producing veggie lavish meals, and 30 days to spoil isn't that long
I'm still learning the basics as I go. I'm currently trying to reduce the resistance of a prisoner so that I can recruit her into the colony.
I find the game is more fun if I ask quick questions from time to time, rather than trying to absorb giant wiki pages. Discovering stuff on my own in the game, as much as I can, helps me remember the info. But sometimes I get stuck.
Thanks for your help, everyone!
You may also find it useful to set the priority levels of your storage spaces, based upon how important it is to have stuff everywhere.
So for example, I might have a few storage locations set up like this:
warehouse floor: Low priority
Freezer floor: Normal priority
Freezer shelves: Preferred priority
stove-adjacent shelves: Important priority (so that my cooks don't have to walk as far, while my haulers can bring stuff to them)
and leave Critical free for emergency situations. :-)
This way if the shelves get full, stuff can overflow onto the floor - and if the floor of the freezer gets full, harvested crops will still be brought indoors but later moved to a better storage location.