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I never managed to down a resurrected shambler, they seem to die immediately, but maybe I was just unlucky.
I think their comfortable temp is only 60c, so you can drop them with as little as 1 or 2 heaters depending on the temperature of your map. But for the effort, why not just use one of the slough of other large anomalies that the game floods you with like Chimeras.
I'm a bit dazed and mentally frazzled from playing too much, so I don't know the numbers offhand, but is it even worth bothering with a the bioelectric generator when the bioferrite generator seems so much more efficient?
It also looks like electroharvesters can't harvest through walls, so to get the most out of them you'd need 3~4 large creatures contained in the same room to hit the 2000w cap. The space requirements are a bit extreme for my taste, but considering how relatively cheap and easy this is to setup, it's not terrible. The issue being that if any one of those breaks out, they all break out.
I can't easily see all of the numbers side by side to compare at the moment, but I'll do some practical experiments and see how they go. My big concern is just recapturing targets when they break down. An 2 year long mtb seems like it's effectively forever, but just like with nuclear stomachs, if you get enough of them they'll happen pretty frequently on average.
Edit: Further testing reveals that not all missing limbs are healed either. If you can amputate legs, you should be able to create permanently downed shamblers with enough tries. Even without any containment strength that means you can just utilize them for free, safe, clean power and bioferrite.
The issue now is that we can't amputate animal limbs normally.
Limb destruction during a deathpall is the best way to capture shamblers, including large shamblers. You can keep killing them and the deathpall will keep reviving them until you can destroy their movement, allowing for permanent capture.
I have a fleshbeast whose spine is shattered and is permanently downed thanks to that. Free power and ferrite forever, except for component repairs every 10 minutes :\