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$125 dollars is roughly what a new non-indie game should cost without DLC if the game industry raised prices to match inflation. Obviously since mainstream games haven't really raised their price, indie games are almost always going to be "comparatively" overpriced not taking into account personal taste.
The issue of having to price their products at what are always going to be comparatively "too high" in order to even have a chance at a profit, combined with over-saturation of competition, functional loss of value the first time the game goes on sale, and numerous other problems, it' shouldn't be that shocking that indie games only have around a 1% success rate.
Since Rimworld has made a name for itself as functionally a triple I game the comparative value is higher. In other words, they can set a higher price than other indie games and still net a profit. The price they set is around the price that people are willing to pay. The fact that they are able to continue releasing DLC at all is extremely rare. They've earned enough goodwill with their fans that they've kind of earned the asking price for the DLC.
There are many thousands of free mods in the Workshop to expand the game for absolutely free.
The DLCs are above & beyond the complete RimWorld experience.
And RimWorld was first publicly released 10.5 years ago. There's only 4 paid expansions over all of that time! But the base game gets all sorts of new features, especially when a new DLC is released.
Lastly from me, game development is a job. If a job doesn't MAKE money the worker has to leave that job and find another one. Do you really want RimWorld to be given up on and become abandoned? I suggest you start with the hugely significant base game + shop among the huge library of free workshop mods. Save up a mere $5.00 each week and you'll have enough for a DLC in only a month without really impacting your budget.
If I remember correctly I think one release of Sims had something like 800€ (!!) worth of dlc fluff
"Outpricing itself from the lower income" is a bit weird sentiment. I cannot afford an airplane, should they lower their pricing to make it more available to a middle class worker like me? I guess estimating the worth of something seemingly immaterial is what makes it trickier to appreciate the amount of skill and work put into it. Base game is definitely worth it's price, I cannot say about the additional content as I haven't bought any yet, but that said all of it has been on my wishlist and I doubt I will be disappointed after sinking ~350 hours in this game already, and I don't feel like I've even scratched half of it.
Go take a hike.
Ahh, horse armor.
You mean the inflation that all other indie devs are dealing with far better?
$125 is not the price any matured [long-released] game with its expansions should cost ever, that post is entirely out of touch with the gaming industry and inflation entirely. Games are sent out over the Internet these days.
Anyone claiming $125 is the price don't understand inflation.
$20 storage mediums isn't a thing anymore.
Ah yes, you defending Sims 4 and this... This hatred y'all have for low-income people is astonishingly out of touch with reality. Most people on the planet earn less than $20,000 a year.
Expansions adjusted for inflation cost $15 new [within a year of release] from larger dev teams.
No one's telling you to buy them all. It took me a several months to muster the will power to even get Biotech as my first DLC.
Getting all the DLCs isn't gonna magically make the perfect complete Rimworld experience either, as a matter of fact I think this new one clashes the most with the game because of how specific it wants to be with it's horror content as opposed to the broader themes of Class, Religion, and Science.
My advice, Just get base game and Biotech, hell it's being sold as a bundle because they know it's the most cohesive and content filled pairing of DLC and Vanilla.
I AM low income. I am on SSDI and get Medicaid to cover my Medicare costs and additional assistance for medication costs. My 2023 Adjusted Gross Income on my 1040 was around $23,000. I sometimes have to go to the food bank just so I can eat in a given month. That's been pretty typical for my entire adult life.
I also have all the expansion for the entire The Sims series going back to 2000. As well as all of the Rimworld DLC, and quite a few other video games. I tend to be a completionist when it comes to stuff like that.
I also have thousands of dollars of tabletop roleplaying game books, again with a completionist bent to the content a publisher releases for a given title.
I budget for new games, DLC, books, etc. as they come out and will often set aside money specifically for something new that interested me.
So get off you holier than thou high horse about hatred gamers with low incomes. I AM one.