RimWorld

RimWorld

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Elias Apr 12, 2024 @ 1:16am
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$125 for a complete Rimworld experience.
$35 for the base game.
$20 for 2 DLC.
$25 for the other 2 DLC.
$125 total.

I don't know why the pricing is this bad to be honest.
Newest DLC is the same price as older DLC... why?

Spoiler: There are many people that responded to this claiming everyone with income are jobless.
Last edited by Elias; Apr 12, 2024 @ 5:36am
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Showing 16-30 of 202 comments
Red Bat Apr 12, 2024 @ 2:37am 
I feel like complaining about indie game prices is kind of messed up when you consider the gaming industry as a whole has been uniquely immune to inflation despite rising costs of development.

$125 dollars is roughly what a new non-indie game should cost without DLC if the game industry raised prices to match inflation. Obviously since mainstream games haven't really raised their price, indie games are almost always going to be "comparatively" overpriced not taking into account personal taste.

The issue of having to price their products at what are always going to be comparatively "too high" in order to even have a chance at a profit, combined with over-saturation of competition, functional loss of value the first time the game goes on sale, and numerous other problems, it' shouldn't be that shocking that indie games only have around a 1% success rate.

Since Rimworld has made a name for itself as functionally a triple I game the comparative value is higher. In other words, they can set a higher price than other indie games and still net a profit. The price they set is around the price that people are willing to pay. The fact that they are able to continue releasing DLC at all is extremely rare. They've earned enough goodwill with their fans that they've kind of earned the asking price for the DLC.
Hykal Apr 12, 2024 @ 2:38am 
Correction, 35 USD, the base game, is the complete RimWorld experience. Anything else is extra.
FireSloth Apr 12, 2024 @ 2:42am 
$125 for a complete Rimworld experience.
$35 for the base game.
$20 for 2 DLC.
$25 for the other 2 DLC.
$125 total.

I don't know why the pricing is this bad to be honest.
You have it all wrong. $35 for the base game IS a complete RimWorld experience.

There are many thousands of free mods in the Workshop to expand the game for absolutely free.

The DLCs are above & beyond the complete RimWorld experience.

And RimWorld was first publicly released 10.5 years ago. There's only 4 paid expansions over all of that time! But the base game gets all sorts of new features, especially when a new DLC is released.

Lastly from me, game development is a job. If a job doesn't MAKE money the worker has to leave that job and find another one. Do you really want RimWorld to be given up on and become abandoned? I suggest you start with the hugely significant base game + shop among the huge library of free workshop mods. Save up a mere $5.00 each week and you'll have enough for a DLC in only a month without really impacting your budget.
PIG Apr 12, 2024 @ 2:45am 
just the base game is HOUUUUURS of gameplay, also the base is still like 75% of the game with all the DLC's
swiftdoll Apr 12, 2024 @ 2:48am 
Originally posted by Thanatos:

Total of 370,69€ for a Ubisoft game experience compared to your calculation of 125 of a complete Rimworld experience.

So where is the constructive reasoning where it is bad and indefensible? If you compare atleast be fair when you compare Rimworld pricing with another game.
Sidenote,
If I remember correctly I think one release of Sims had something like 800€ (!!) worth of dlc fluff :winter2019sadgingerbread: I was just looking at it in horror few weeks back

"Outpricing itself from the lower income" is a bit weird sentiment. I cannot afford an airplane, should they lower their pricing to make it more available to a middle class worker like me? I guess estimating the worth of something seemingly immaterial is what makes it trickier to appreciate the amount of skill and work put into it. Base game is definitely worth it's price, I cannot say about the additional content as I haven't bought any yet, but that said all of it has been on my wishlist and I doubt I will be disappointed after sinking ~350 hours in this game already, and I don't feel like I've even scratched half of it.
lorxy Apr 12, 2024 @ 2:51am 
And 5 billion for sims 4 games....
Go take a hike.
アゼム Apr 12, 2024 @ 2:55am 
Originally posted by Unn4m3d (♥AUT♥):
Originally posted by アゼム:
Because studios didn't make DLC, they just made sequels. It's the same concept, you're paying for the labor in production. Back then you paid for a 2 at the end of the title. Here you're paying for dlc on the base.
If you think it's overpriced then don't buy it

Not just sequels. They made plenty of "Expansions" which were the same as DLC today.
They were few and far between. There's a reason stuff like bethesda's oblivion expansions were considered revolutionary
Last edited by アゼム; Apr 12, 2024 @ 2:55am
Steelfleece Apr 12, 2024 @ 2:58am 
Originally posted by アゼム:
Originally posted by Unn4m3d (♥AUT♥):

Not just sequels. They made plenty of "Expansions" which were the same as DLC today.
They were few and far between. There's a reason stuff like bethesda's oblivion expansions were considered revolutionary

Ahh, horse armor.
Elias Apr 12, 2024 @ 2:58am 
Originally posted by Red Bat:
I feel like complaining about indie game prices is kind of messed up when you consider the gaming industry as a whole has been uniquely immune to inflation despite rising costs of development.

$125 dollars is roughly what a new non-indie game should cost without DLC if the game industry raised prices to match inflation. Obviously since mainstream games haven't really raised their price, indie games are almost always going to be "comparatively" overpriced not taking into account personal taste.

The issue of having to price their products at what are always going to be comparatively "too high" in order to even have a chance at a profit, combined with over-saturation of competition, functional loss of value the first time the game goes on sale, and numerous other problems, it' shouldn't be that shocking that indie games only have around a 1% success rate.

Since Rimworld has made a name for itself as functionally a triple I game the comparative value is higher. In other words, they can set a higher price than other indie games and still net a profit. The price they set is around the price that people are willing to pay. The fact that they are able to continue releasing DLC at all is extremely rare. They've earned enough goodwill with their fans that they've kind of earned the asking price for the DLC.

You mean the inflation that all other indie devs are dealing with far better?
$125 is not the price any matured [long-released] game with its expansions should cost ever, that post is entirely out of touch with the gaming industry and inflation entirely. Games are sent out over the Internet these days.
Anyone claiming $125 is the price don't understand inflation.
$20 storage mediums isn't a thing anymore.

Originally posted by lorxy:
And 5 billion for sims 4 games....
Go take a hike.

Ah yes, you defending Sims 4 and this... This hatred y'all have for low-income people is astonishingly out of touch with reality. Most people on the planet earn less than $20,000 a year.


Originally posted by FireSloth:
The DLCs are above & beyond the complete RimWorld experience.

And RimWorld was first publicly released 10.5 years ago. There's only 4 paid expansions over all of that time! But the base game gets all sorts of new features, especially when a new DLC is released.

Lastly from me, game development is a job. If a job doesn't MAKE money the worker has to leave that job and find another one. Do you really want RimWorld to be given up on and become abandoned? I suggest you start with the hugely significant base game + shop among the huge library of free workshop mods. Save up a mere $5.00 each week and you'll have enough for a DLC in only a month without really impacting your budget.

Expansions adjusted for inflation cost $15 new [within a year of release] from larger dev teams.
Last edited by Elias; Apr 12, 2024 @ 3:15am
CharlieTheKnight Apr 12, 2024 @ 2:59am 
I definitely empathize with you here; was hoping the older DLC would be more discounted with the release of Anomaly; 10% isn't much... but I guess it's something?
Elvi Apr 12, 2024 @ 3:00am 
Originally posted by Alvis:
$35 for the base game.
$20 for 2 DLC.
$25 for the other 2 DLC.
$125 total.

I don't know why the pricing is this bad to be honest.
You are buying 10 years of content with that and frankly, your first visit to Rimworld with ALL DLCs on is a bad idea anyhow, just get the game and buy or don't buy the add-ons as you go as a normal person with a brain does.
Last edited by Elvi; Apr 12, 2024 @ 3:00am
アゼム Apr 12, 2024 @ 3:03am 
Originally posted by Steelfleece:
Originally posted by アゼム:
They were few and far between. There's a reason stuff like bethesda's oblivion expansions were considered revolutionary

Ahh, horse armor.
We don't talk about that one
T9 Apr 12, 2024 @ 3:05am 
Originally posted by DerFinneAT:
And the pricing is to be considered "bad" because of?

You put an adjective on it, without further reasoning.
Not even a subjective one, even less an objective.
Little substance
Zeebob Apr 12, 2024 @ 3:07am 
Unless you bought all 143 of your games dirt cheap at -80% discount or Free, I don't see why Vanilla Rimworld and at least one of it's DLCs is too expensive.

No one's telling you to buy them all. It took me a several months to muster the will power to even get Biotech as my first DLC.

Getting all the DLCs isn't gonna magically make the perfect complete Rimworld experience either, as a matter of fact I think this new one clashes the most with the game because of how specific it wants to be with it's horror content as opposed to the broader themes of Class, Religion, and Science.

My advice, Just get base game and Biotech, hell it's being sold as a bundle because they know it's the most cohesive and content filled pairing of DLC and Vanilla.
Desdinova Apr 12, 2024 @ 3:13am 
Originally posted by Alvis:
Ah yes, you defending Sims 4 and this... This hatred y'all have for low-income people is astonishingly out of touch with reality. Most people on the planet earn less than $20,000 a year.

I AM low income. I am on SSDI and get Medicaid to cover my Medicare costs and additional assistance for medication costs. My 2023 Adjusted Gross Income on my 1040 was around $23,000. I sometimes have to go to the food bank just so I can eat in a given month. That's been pretty typical for my entire adult life.

I also have all the expansion for the entire The Sims series going back to 2000. As well as all of the Rimworld DLC, and quite a few other video games. I tend to be a completionist when it comes to stuff like that.

I also have thousands of dollars of tabletop roleplaying game books, again with a completionist bent to the content a publisher releases for a given title.

I budget for new games, DLC, books, etc. as they come out and will often set aside money specifically for something new that interested me.

So get off you holier than thou high horse about hatred gamers with low incomes. I AM one.
Last edited by Desdinova; Apr 12, 2024 @ 3:14am
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Date Posted: Apr 12, 2024 @ 1:16am
Posts: 202