RimWorld

RimWorld

Lordtrott May 13, 2023 @ 1:27am
MH android tiers
I went on the workshop and noticed that there is another android tiers fo 1.4 using the MH core. What is it? Is there a difference to android tires reforged? Is it maybe better?
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Showing 1-12 of 12 comments
Jigain May 13, 2023 @ 2:47am 
The way I understand it, it's the same mod as Android Tiers Reforged (which itself is a rewrite of the original Android Tiers), but made to be cleaner and modular, to let you choose which sub-mod features you want to add. I would not recommend switching over if you're in an existing save, but it might be a good idea to do so if you're planning on starting a new save. Just hotswapping can make your game unstable.
Lordtrott May 13, 2023 @ 6:37am 
Thank you, does the android TX series mod work with it?
Jigain May 13, 2023 @ 8:11am 
Having looked up Android TX, no, it is dependent on the standalone version of Andoid Tiers Reforged, not the modular MH Android Tiers version.
Winterbloom May 13, 2023 @ 9:23am 
Originally posted by Lordtrott:
I went on the workshop and noticed that there is another android tiers fo 1.4 using the MH core. What is it? Is there a difference to android tires reforged? Is it maybe better?

It is intended to be better, but there is a good little chunk different between them, as such killathon his self is taking time to care of its comments while me and FG learn the mods changes. Also, asking the general rimworld community instead of the modders who worked on it is a odd choice though.


Originally posted by Jigain:
The way I understand it, it's the same mod as Android Tiers Reforged (which itself is a rewrite of the original Android Tiers), but made to be cleaner and modular, to let you choose which sub-mod features you want to add. I would not recommend switching over if you're in an existing save, but it might be a good idea to do so if you're planning on starting a new save. Just hotswapping can make your game unstable.


Also as you said Jigain, do not switch over unless its a new save - enough has changed that it may break the save over time, if not immediately. This should also make it easier to make submods for and keep the mod more stable feature wise is the plan.
XelNigma May 13, 2023 @ 9:32am 
I just changed over for my new colony.

From what I can tell it's mostly the same as reforged, who I noticed my androids need coolant and lubricant now. Minor needs but still something.
He did say any future updates will be to the MH version and not the reforged one.
Winterbloom May 13, 2023 @ 9:47am 
Originally posted by XelNigma:
I just changed over for my new colony.

From what I can tell it's mostly the same as reforged, who I noticed my androids need coolant and lubricant now. Minor needs but still something.
He did say any future updates will be to the MH version and not the reforged one.

most of the changes are on the backend of the mod, DLL and hardcoding rather than upfront where the player would notice - one of the few upfront changes is the bedside charger and some other items are now in different architect tabs for one of the simple things.
Lordtrott May 13, 2023 @ 3:21pm 
Originally posted by Winterbloom:
Originally posted by Lordtrott:
I went on the workshop and noticed that there is another android tiers fo 1.4 using the MH core. What is it? Is there a difference to android tires reforged? Is it maybe better?

It is intended to be better, but there is a good little chunk different between them, as such killathon his self is taking time to care of its comments while me and FG learn the mods changes. Also, asking the general rimworld community instead of the modders who worked on it is a odd choice though.


Originally posted by Jigain:
The way I understand it, it's the same mod as Android Tiers Reforged (which itself is a rewrite of the original Android Tiers), but made to be cleaner and modular, to let you choose which sub-mod features you want to add. I would not recommend switching over if you're in an existing save, but it might be a good idea to do so if you're planning on starting a new save. Just hotswapping can make your game unstable.


Also as you said Jigain, do not switch over unless its a new save - enough has changed that it may break the save over time, if not immediately. This should also make it easier to make submods for and keep the mod more stable feature wise is the plan.

the thing is that modders probably get a bunch of messages a day and im not sure if they are going to read my message but if you think they will respond then in future i will ask them.
Caz May 13, 2023 @ 4:08pm 
Android Tiers Reforged is a total rework of Atlas' and ARandomKiwi's works with the eventual goal to make mechanical colonists and animals as closely linked to RimWorld's core systems as possible while respecting many original mechanics of the mod. Improved performance, dynamic compatibility, and code formatting are key priorities, and the code has undergone a near complete rewrite across the board to these ends.

ATR is now just the four android tiers, as all other features have been moved to modular (or standalone) forms.
From the mod description.
https://steamcommunity.com/sharedfiles/filedetails/?id=2974546748
Winterbloom May 14, 2023 @ 5:41am 
Originally posted by Lordtrott:

the thing is that modders probably get a bunch of messages a day and im not sure if they are going to read my message but if you think they will respond then in future i will ask them.


I mean - I responded to this and this isnt even in the comments or bug reports of ATR. Also hi, I'm one of the modders who worked on ATR. At least with ATR - FG_Remastered & Myself are constantly trying to help people in comments - just wish we would get less people demanding compatibility for mods that need fixed on their own side - while Killathon - the main developer of ATR and MH its self is currently answering as many questions as possible in the comments of MH currently. (Though he perfers the discord, this is the current situation to make sure he gets information as quick as possible since its a new mod drop)

Originally posted by Caz:
Android Tiers Reforged is a total rework of Atlas' and ARandomKiwi's works with the eventual goal to make mechanical colonists and animals as closely linked to RimWorld's core systems as possible while respecting many original mechanics of the mod. Improved performance, dynamic compatibility, and code formatting are key priorities, and the code has undergone a near complete rewrite across the board to these ends.

ATR is now just the four android tiers, as all other features have been moved to modular (or standalone) forms.
From the mod description.
https://steamcommunity.com/sharedfiles/filedetails/?id=2974546748

ATR (Android Tiers Reforged) and MH:AT (Mechanical humanliked: Android Tiers) are 2 separate mods though, do keep this in mind. they will not work together - something not mentioned in the mod description. (not only that every single def in the mod files has been changed so patches for ATR wont work with MH:AT atm)

ATR is a fully standalone mod with all current features baked into 1 download, MH is now a framework build and is a total of 6 mods.

Mechanical Humanlikes Core
MH: Android Tiers Core
MH: Android Tiers
MH: Military Tiers
MH: Biomimetics
Skymind Network
Last edited by Winterbloom; May 14, 2023 @ 5:46am
Jigain May 14, 2023 @ 6:00am 
Originally posted by Winterbloom:
Also hi, I'm one of the modders who worked on ATR.
Oh yeah, I thought I recognized your username from somewhere. Good work on the mod, I'm glad ol' AT got some love.
Caz May 14, 2023 @ 7:35am 
Originally posted by Winterbloom:
Originally posted by Caz:
From the mod description.
https://steamcommunity.com/sharedfiles/filedetails/?id=2974546748

ATR (Android Tiers Reforged) and MH:AT (Mechanical humanliked: Android Tiers) are 2 separate mods though, do keep this in mind.
It's not something that needs to be explained. If you read the description, they're essentially the same thing, just with MH taking a modular approach to give the same thing.

Originally posted by Winterbloom:
they will not work together - something not mentioned in the mod description.
Probably for the same reason people don't need to be told they need to eat. Obvious thing is obvious. Doesn't need to be said in the description.
Winterbloom May 14, 2023 @ 7:53am 
Originally posted by Caz:
Originally posted by Winterbloom:

ATR (Android Tiers Reforged) and MH:AT (Mechanical humanliked: Android Tiers) are 2 separate mods though, do keep this in mind.
It's not something that needs to be explained. If you read the description, they're essentially the same thing, just with MH taking a modular approach to give the same thing.

Originally posted by Winterbloom:
they will not work together - something not mentioned in the mod description.
Probably for the same reason people don't need to be told they need to eat. Obvious thing is obvious. Doesn't need to be said in the description.

Fun note - Killathon has stated ATR may never be updated moving forward in terms of content, so no, they wont be the same thing and already aren't the same thing feature wise. (MH has new mechanics not present in ATR already.)

Also - Commen sense is a insanely lacking trait in all of steam workshop, do you realize We have an FAQ explaining why X, Y, and Z happens, yet we constantly get told to fix Z? Or maybe the fact people are still trying to use mods from 1.0 with 1.4 with no updates to it and complaining about it being broken, in the wrong mod page. Either it gets written and ignored, or common sense doesnt exist. we lose in both cases.
Last edited by Winterbloom; May 14, 2023 @ 8:06am
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Date Posted: May 13, 2023 @ 1:27am
Posts: 12