RimWorld

RimWorld

jikky Dec 26, 2024 @ 11:53pm
what are the drop pod raids attracted too?
not the raiders that got deployed but the literal drop pods i wanna know which things they are attracted so i can place them far or in a defensive position
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Showing 1-11 of 11 comments
Narrowmind Dec 27, 2024 @ 12:21am 
I never thought their bait was any different than regular raids, but if you want to prepare defensively for them outside of a mountainous roof, then what I've done is just make many rooms, since they'll have to carve through each door to get out. You can contain the threat and work around their positioning to kill them all.

Giant open rooms allowing for freeforalls, especially with flammable weapons, can allow things go spiral out of control quickly.
Last edited by Narrowmind; Dec 27, 2024 @ 12:21am
Triple G Dec 27, 2024 @ 12:27am 
Beds, but they´ll pick a random bedroom for me. And i guess if You´v got an unroofed trade beacon - like parts of it would go there, but not all. I´m unsure if i had a drop pod raid in a storage room. Might be.

And it also depends what kind of drop pod raid, like the scattered ones, are scattered around...

In general these drop pods aren´t too dramatic. The worst part is that You usually have to repair a bed. It might be bad if You have a bed near the prison or near these containment cells - as they might land inside, and multiply the problems. But else they´re all near each other, which makes it okay to fight them - or they´re scattered around, which also makes them rather easy to fight.

Else the point of the drop pods is that You don´t fight them in a defensive position - therefore they´re smaller raids than regular ones.
Narrowmind Dec 27, 2024 @ 12:42am 
Yeah, they're smaller, but the answer to the original question about bait is actually the beacon, mostly. You should move the trade beacon outside of your base, if it's not heavily defended, because many times the pods will drop in there.
jikky Dec 27, 2024 @ 2:12am 
so trade beacon attract them the most but i have 7 trade beacon in my base, do i move one far back so it can work?
Triple G Dec 27, 2024 @ 2:28am 
Originally posted by jikky:
so trade beacon attract them the most but i have 7 trade beacon in my base, do i move one far back so it can work?
I suppose that they are all under a roof, no? It´s about unroofed ones. Else beds attract them the most i guess.
jikky Dec 27, 2024 @ 2:40am 
Originally posted by Triple G:
Originally posted by jikky:
so trade beacon attract them the most but i have 7 trade beacon in my base, do i move one far back so it can work?
I suppose that they are all under a roof, no? It´s about unroofed ones. Else beds attract them the most i guess.

thanks man
Astasia Dec 27, 2024 @ 11:14am 
Center drop raids, the "dropping right on top of you" ones, have a 60% chance to target one of your colonists and land the pods around them, or a 40% chance to target an unroofed powered trade beacon. They never target beds.

Sappers/breachers are the ones that target assigned sleeping positions.
Triple G Dec 27, 2024 @ 2:00pm 
Originally posted by Astasia:
Center drop raids, the "dropping right on top of you" ones, have a 60% chance to target one of your colonists and land the pods around them, or a 40% chance to target an unroofed powered trade beacon. They never target beds.
All such drop pod raids i had landed in a bedroom - even when people where walking outside - and usually i have these separated. So i assumed they target beds, like other raids. It could be that said bedrooms were occupied with a colonist. Like once they attacked the room in which the baby was...

But if they never target beds - it might be a coincidence...
Last edited by Triple G; Dec 27, 2024 @ 2:01pm
Astasia Dec 27, 2024 @ 2:47pm 
Originally I thought that 60% of the time they targeted a triangulated "center" of all your colonist's locations, rather than targeting any specific colonist. I've accumulated a little rust over the past year though so I checked the wiki before replying earlier and changed my post to reflect that.

https://rimworldwiki.com/wiki/Raider#.22Drop_right_on_top_of_you.22_drop_pods

Dropping "around" a target doesn't necessarily mean directly next to or even in the same room as them though, and I suspect the target location is picked some time before the pods land. Like it targets a colonist laying in a hospital bed, that colonist gets up and walks out of the hospital, the raid triggers and the pods land in an empty hospital.

But ya I'm fairly certain they don't target beds, it's just that colonists spend a lot of time in beds and they target colonist positions.
Last edited by Astasia; Dec 27, 2024 @ 2:47pm
fodder Dec 27, 2024 @ 10:20pm 
weirdly i had them once drop into the barn..
ASMR gaming Dec 28, 2024 @ 12:40am 
That makes sense—you’re probably right that it’s not specifically targeting the bed, but rather the colonist’s position at the time the raid decision is made. Colonists just happen to be in bed a lot (hospital beds, sleeping, etc.), so it can look like the pods are dropping on the bed itself.

I’ve seen exactly what you described: the AI picks a spot based on a pawn’s coordinates, but by the time pods actually land, the colonist has moved on. Suddenly, you’ve got an empty hospital room full of hostiles. It can feel random if you don’t realize the pawn you’re worried about was once there.

It’s definitely interesting how RimWorld handles these “right on top of you” events—sometimes it almost feels like the game is targeting certain rooms or furniture, but in reality, it’s just locked on to a pawn who happened to be there at the time. That unpredictability keeps us on our toes!
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Date Posted: Dec 26, 2024 @ 11:53pm
Posts: 11