RimWorld

RimWorld

Eldrin Oct 13, 2022 @ 3:28pm
Are mountain bases still ez mode?
The only reason i have never played a mountain base is because i read it is too easy to defend it. I would not make a killzone cheese regardless, i would maybe make a barricade but leave it open, but i fear it still might be too easy?
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Showing 1-15 of 16 comments
Narrowmind Oct 13, 2022 @ 3:29pm 
Many complain about insects, but you can turn them off. Up to you how easy you want it to be.
Eldrin Oct 13, 2022 @ 3:31pm 
Originally posted by Ratlegion:
Many complain about insects, but you can turn them off. Up to you how easy you want it to be.
Hell no i would not turn an extra challenge off, but is it still easy mode even with them?

I dont want it to be easy, the moment a game because easy for me i get bored of it.
Last edited by Eldrin; Oct 13, 2022 @ 3:31pm
Zalzany Oct 13, 2022 @ 3:33pm 
I mean kind of they made them want to tunnel ages ago if you did it, but insects are worst in poorly built mountain bases. But you can fix that easy with design I do a check point ever so often and "bulkheads" and vents. Doors always open in wide hallways for fighting like 3 tiles wide one door every so often set to hold open. toss something like moltav at the insect webbing run like hell lock the door behind you, let the heat kill them all. then you just ope nall the vents and ven the heat out the base once its all dead, and start the repairs.

Venting heat when you do that is a pain do it wrong and people go outside till its level do it right you might heatstroke warning as people try to go into areas venting heat, but the work areas you swap their doors from hold open to close to let less heat into them, and kind think about how you want heat from deep in the base to get out. Might end up with tiny ace unit off to the side so you can vent that way instead down main hallway. But also means raiders will try to dig towards that new offshoot you made.
Last edited by Zalzany; Oct 13, 2022 @ 3:35pm
well it kinda make you immune to siege and raider drop but this is replace by insectoid and now their dude that will dig through mountains to get to you but its kinda easier because you cant be bombarded I guess, oh and you can ignore a lot of the events like toxic fallout
Last edited by Arthur two sheds Jackson; Oct 13, 2022 @ 3:37pm
Power Button Oct 13, 2022 @ 3:59pm 
it has the same equal difficulties as of any other type of bases. It just have a different point of concern.

while OP avoid mountain bases because they think it's too easy. I'm avoiding mountain bases because it's hard to maintain
Legion Oct 13, 2022 @ 4:02pm 
Yeah, mountains are pretty EZ mode and insects aren't much of a deterrent.
ShadowTani Oct 13, 2022 @ 4:14pm 
I used to do mountain bases like everyone else back in early Alpha, but with the introduction of insects I just moved to the flattest most open regions of the map and realized it's more fun to be had there. Messing up raiders in urban street fights that let me take them out easily with hit and run tactics is a blast. Insects are a huge pain to deal with due to their cancerous growth and hive mind zerg, absolutely the least fun element to fight in Rimworld, even if you know how to deal with them. I much rather have a bunch of mechanoid clusters to dismantle - those are some tactical puzzles I genuinely enjoy.
Last edited by ShadowTani; Oct 13, 2022 @ 4:15pm
uglyduckling81 Oct 13, 2022 @ 4:23pm 
You could just turn the difficulty up. Put it on Randy Random and bump the difficult up if your finding it too easy.
When I play on a mountain region I try to not dig out the mountain as much as possible because I find bugs the hardest thing to deal with inside the base. It's always close range and results in a heap of collateral damage. Out in the Open is much easier IMO.
Quentin Oct 13, 2022 @ 4:26pm 
Originally posted by Power Button:
while OP avoid mountain bases because they think it's too easy. I'm avoiding mountain bases because it's hard to maintain
Wouldn't you say that they're...."hard to mountain" ?
Legion Oct 13, 2022 @ 4:27pm 
Originally posted by Quentin:
Originally posted by Power Button:
while OP avoid mountain bases because they think it's too easy. I'm avoiding mountain bases because it's hard to maintain
Wouldn't you say that they're...."hard to mountain" ?

Get all the way out.
Modazem Oct 13, 2022 @ 4:45pm 
I wouldn't say they're easier to defend.

I remember being taken aback when some mechanoids decided to shoot down my natural 2-tile wide mountain wall to waltz right through my mountain storage instead of walking through the gates to my outside village, where I had stationed my fighting force. Rebuilding frustrated me because I loved the idea of it being a base formed within natural cover, plus I lost my best craftsmen and scientists due to hiding them in what I thought would be my safe haven inside the mountain.

Also insect raids, so frequent and if you've done a bad job building, nigh impossible to defend. Then again, I'm not the best player and I don't like playing higher difficulties.

But I'd say that you won't be lacking challenges.
Astasia Oct 13, 2022 @ 5:55pm 
Mountains are considerably easier to defend than normal bases. Infestations are much easier to deal with than center drop raids and sieges. The vast majority of raids always go for your entrance, whether you have a killbox there or not always knowing where you will fight the enemy makes it easier. Even sappers and breachers will head toward your entrance a lot of the time if your base is deep enough and you have an appropriate path into your inner base.

If you play with the tunneler meme it's also easier to get food in mountains, as the overhead mountain insulation protects your nutrifungus all year on all but the most extreme maps with no need for heating, cooling, or lighting. Otherwise food is one of the main tradeoffs, as you need to grow outside which largely counters the protection of the mountain since you need to protect your food, or go with hydroponics and sun lamps which is expensive.

Building a base under a mountain is significantly more work, mining rooms out and cleaning up all the chunks.

Overall, you work harder to get established and keep your colony fed, and without the right memes you also have some mood issues to deal with (entombed), but that is in exchange for having a much safer base capable of completely ignoring several threats and events. I would say it is reasonably balanced. If you like the challenge of combat more than the challenge of colony management, then you can always tick the difficulty scaling up a notch or two.
nirinth Oct 13, 2022 @ 7:59pm 
The middle of the mountain is natural cool letting you ignore heatwaves too.

Mountain bases are a little easier imo. But if you've never built a mountain base you should try it man. Crank up the difficulty and try it. If you like building the ultimate base then you will have a lot of fun with it.
Shas'O O'Kais Oct 13, 2022 @ 8:13pm 
This guy strikes me as the sort of person who min/maxes everything, uses a killbox that has early collision to funnel the whole raid into a single file line a tile apart to easily be mowed down and then says "Dang, this game is SO EASY when I abuse all the mechanics". :P
The Blind One Oct 13, 2022 @ 8:15pm 
Originally posted by Shas'o O'Kais:
This guy strikes me as the sort of person who min/maxes everything, uses a killbox that has early collision to funnel the whole raid into a single file line a tile apart to easily be mowed down and then says "Dang, this game is SO EASY when I abuse all the mechanics". :P

:lunar2019crylaughingpig:
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Date Posted: Oct 13, 2022 @ 3:28pm
Posts: 16