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I dont want it to be easy, the moment a game because easy for me i get bored of it.
Venting heat when you do that is a pain do it wrong and people go outside till its level do it right you might heatstroke warning as people try to go into areas venting heat, but the work areas you swap their doors from hold open to close to let less heat into them, and kind think about how you want heat from deep in the base to get out. Might end up with tiny ace unit off to the side so you can vent that way instead down main hallway. But also means raiders will try to dig towards that new offshoot you made.
while OP avoid mountain bases because they think it's too easy. I'm avoiding mountain bases because it's hard to maintain
When I play on a mountain region I try to not dig out the mountain as much as possible because I find bugs the hardest thing to deal with inside the base. It's always close range and results in a heap of collateral damage. Out in the Open is much easier IMO.
Get all the way out.
I remember being taken aback when some mechanoids decided to shoot down my natural 2-tile wide mountain wall to waltz right through my mountain storage instead of walking through the gates to my outside village, where I had stationed my fighting force. Rebuilding frustrated me because I loved the idea of it being a base formed within natural cover, plus I lost my best craftsmen and scientists due to hiding them in what I thought would be my safe haven inside the mountain.
Also insect raids, so frequent and if you've done a bad job building, nigh impossible to defend. Then again, I'm not the best player and I don't like playing higher difficulties.
But I'd say that you won't be lacking challenges.
If you play with the tunneler meme it's also easier to get food in mountains, as the overhead mountain insulation protects your nutrifungus all year on all but the most extreme maps with no need for heating, cooling, or lighting. Otherwise food is one of the main tradeoffs, as you need to grow outside which largely counters the protection of the mountain since you need to protect your food, or go with hydroponics and sun lamps which is expensive.
Building a base under a mountain is significantly more work, mining rooms out and cleaning up all the chunks.
Overall, you work harder to get established and keep your colony fed, and without the right memes you also have some mood issues to deal with (entombed), but that is in exchange for having a much safer base capable of completely ignoring several threats and events. I would say it is reasonably balanced. If you like the challenge of combat more than the challenge of colony management, then you can always tick the difficulty scaling up a notch or two.
Mountain bases are a little easier imo. But if you've never built a mountain base you should try it man. Crank up the difficulty and try it. If you like building the ultimate base then you will have a lot of fun with it.