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Setup a zone where you want to let him roam and that's it, no need to build anything. Make sure he has access to plenty of food
If you want them to just be a high maintenance pack animal, you can just have them set to only be trained enough to remain tamed, and then you can sell them for something a bit lower maintenance when you get the chance.
If you want them to be a combo pack-attack animal for raiding locations and checking out ancient complexes, you'll need a very good animal tamer on hand and enough colonists to spare for caravans.
If you want them to just damage soak raiders, while you toss grenades over them, you'll need walls built and some chokepoint somewhere, as well as a good animal tamer.
Anything other than that and elephants kind of aren't worth the effort.
A big plus to zonable animals is when you're making a caravan they don't need to be roped individually and that can save quite a bit of time when it comes to pack animals.
I think they are top tier if they can graze and you have a decent trainer. 0% aggro chance on taming, so if you have a tamer with at least a 7 skill there is no reason not to get them, assuming you can feed them. They are mounts that carry a ton, fight, haul, and drop tons of meat and decent leather.
If you just want riding pack animals, horses greatly outperform them. If you want attack animals, megaspiders, wargs, and cougars outperform them factoring in food requirements and training time. Even as a damage soak there's a few other animals that are comparable in that role while being easier to maintain.
As a multipurpose animal they are fine, but there's some extra problems to consider even then. If you want it to be a pack animal that also fights when your caravan gets to it's destination, you can do that, but if it dies you lose out on that extra carrying capacity and a ridable animal on the way back, which means you'd need extra pack animals anyway making the elephant's contribution outside of being an attack animal minimal at best.