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Mods that add new factions are the most likely cause, especially if those factions use non-human units. A common example of the error happening is the game tries to generate a quest from a modded faction, that faction has say combat dogs that can be a part of raids, the quest picks a combat dog to be a NPC mentioned in the quest, and the whole thing fails because the dog doesn't have the correct variables.
I think i found the log, i found a "grammar resolution trace" where i can see that raidpawn kinds, raidArrivalModeInfo, pawnKindsParagraph, and ending common are all marked as UNRESOLVABLE in the log for the quest thats bugged here.
None of the mods I have add new factions. I have vanilla expanded framework but i only have that for one of the weapon packs, it could be possible its attempting to get factions from vanilla expanded that i dont have, but i dont really know. Not sure what to get rid of. All i know is its a little hard to accept quests when i hear ill be faced with [numGroupsOf] [enemyFaction_pawnsPlural] which tells me nothing about what im actually signing up for
RimCities hasn't been the most stable mod in the past, especially when used with other mods, but I don't know what kind of issues it might currently have. If you are seeing this "once in a while" I'd honestly suggest just ignoring it, trash the quest and move on, fiddle with mods next save. If it's happening every quest, or most quests, then something more serious is broken and I don't really have any more suggestions based on the listed info. Removing a mod mid-save is almost never a good idea though, even if it says it's safe, but if the mod page/discussions lists a "safe" way to remove it then that might be an option to try.
VE Framework isn't going to be the issue. I haven't done a run without that in ages and it's been a year or two since I ran into this issue myself. VE Vikings used to cause it, but they are remaking that and it's not currently updated or relevant.
In my case the game probably thinks a certain faction should be there, but it isn't, so it can't generate properly and I instead get ERR:[Asker_namefull] stuff. I just bin those and move on.