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CTH2004 Jul 15, 2023 @ 10:22am
If I have lots of mods, will Cherry Picker help performance, and if so, how?
So, I have a lot of mods, and some of the errors involve "duplicate items". If I use Cherry Picker, will that help? If so, how can I disable parts so there isn't any gameplay effect except for less errors and better preformance?

Just wondering, thanks!
Originally posted by Astasia:
No. Cherry Picker doesn't actually "remove" anything, it just hides them from you. There are some cases where a certain event or AI interaction might cause a performance problem while running and you could disable that event/interaction from triggering with Cherry Picker, but that's about the extent of "performance improvements" you would get with it.

"Duplicate items" wouldn't cause a performance issue anyway. You get an error on game start but one of the duplicates should be automatically discarded. What happens is you have two mods trying to change an item in a certain way, only one of them will work. Even if you had twice the number of items in the game, that wouldn't likely have any noticeable impact on performance either, just slower load times on game start. Some mods literally add tens of thousands of hidden background items to accomplish the things they do, static items just aren't a factor in how the game runs compared to things like AI.
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Astasia Jul 15, 2023 @ 10:32am 
No. Cherry Picker doesn't actually "remove" anything, it just hides them from you. There are some cases where a certain event or AI interaction might cause a performance problem while running and you could disable that event/interaction from triggering with Cherry Picker, but that's about the extent of "performance improvements" you would get with it.

"Duplicate items" wouldn't cause a performance issue anyway. You get an error on game start but one of the duplicates should be automatically discarded. What happens is you have two mods trying to change an item in a certain way, only one of them will work. Even if you had twice the number of items in the game, that wouldn't likely have any noticeable impact on performance either, just slower load times on game start. Some mods literally add tens of thousands of hidden background items to accomplish the things they do, static items just aren't a factor in how the game runs compared to things like AI.
Last edited by Astasia; Jul 15, 2023 @ 10:33am
CTH2004 Jul 15, 2023 @ 10:51am 
Originally posted by Astasia:
No. Cherry Picker doesn't actually "remove" anything, it just hides them from you. There are some cases where a certain event or AI interaction might cause a performance problem while running and you could disable that event/interaction from triggering with Cherry Picker, but that's about the extent of "performance improvements" you would get with it.

"Duplicate items" wouldn't cause a performance issue anyway. You get an error on game start but one of the duplicates should be automatically discarded. What happens is you have two mods trying to change an item in a certain way, only one of them will work. Even if you had twice the number of items in the game, that wouldn't likely have any noticeable impact on performance either, just slower load times on game start. Some mods literally add tens of thousands of hidden background items to accomplish the things they do, static items just aren't a factor in how the game runs compared to things like AI.
great! Thanks!

Explains why my preformance isn't that bad. Most of my mods aren't AI ones!
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Date Posted: Jul 15, 2023 @ 10:22am
Posts: 2