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"Duplicate items" wouldn't cause a performance issue anyway. You get an error on game start but one of the duplicates should be automatically discarded. What happens is you have two mods trying to change an item in a certain way, only one of them will work. Even if you had twice the number of items in the game, that wouldn't likely have any noticeable impact on performance either, just slower load times on game start. Some mods literally add tens of thousands of hidden background items to accomplish the things they do, static items just aren't a factor in how the game runs compared to things like AI.
Explains why my preformance isn't that bad. Most of my mods aren't AI ones!