RimWorld

RimWorld

Difference between story tellers.
Can you give me a simple example between them 3. Let\s say I will choose third circle **adventurer** or so. How different evens will be?
Originally posted by Lula O Honesto:
Originally posted by aNØØBis:
Originally posted by Ayin:
Randy kills you by accident
Phoebe kills you when your pants are down
Cassandra kills you for curing evil without mercy or pity
So basically it is just random-random encounters with vast range of enemies in one squad?
Randy is rly random, Cassandra attacks frequently, meaning it's easier to spiral into disgrace and die.Phoebe attacks a few times, in theory it is easier but this can make you feel comfortable until you are surprised by an invasion much larger than the last one, since a lot of time has passed and you acquired many riches and not many defenses.
The difficulty of the invasions is linked to the current difficulty, the story steller only controls the frequency of the events, as the first answer said.
Randy: random events at random times
Cassandra:Attack and then give you a few days to prepare for the next, even bigger threat
Phoebe: big cooldown between bad events, although she doesn't make them harder, usually the player is left with their guard down due to the lack of frequent threats
< >
Showing 1-10 of 10 comments
when and how much. That is 2 main differences.
Originally posted by apud.harald:
when and how much. That is 2 main differences.
Then what is the point in making 3 storytellers when you can easily integrate a percentage switch on these two events to happen
I am sorry, but the moment you engage in why-threads, you get to join my ignore list.
Critics can go to Reddit, and stay there.

Trolls OUT,.
Randy kills you by accident
Phoebe kills you when your pants are down
Cassandra kills you for curing evil without mercy or pity
lmao, okay. Dunno where you found out the critics or trolling, I just asked reasonable question.
Originally posted by Ayin:
Randy kills you by accident
Phoebe kills you when your pants are down
Cassandra kills you for curing evil without mercy or pity
So basically it is just random-random encounters with vast range of enemies in one squad?
Randy is random, no pattern, no garentees. Widest range of attack sizes too.

Cassandra is 1-2 attacks on regular intervals. Cycles of hostility. Most aggressive storyteller.

Pheobe is 1 raid on a long timer. The long wait is a long time to gain wealth so tends to catch people off guard with raid size causing inexperienced player to lose suddenly.

Raids themselves are sized based on both your colonist count and wealth. Richer you are, bigger raids. Even floors and corpses count, if it's on map it's contributing usually. Both raids and mood management difficulty scale off wealth, so do try to stay aware of it. Just as other people will want your wealth your people will demand more recreation variety and better living conditions.
Last edited by MadArtillery; Feb 11 @ 6:02am
The author of this thread has indicated that this post answers the original topic.
Originally posted by aNØØBis:
Originally posted by Ayin:
Randy kills you by accident
Phoebe kills you when your pants are down
Cassandra kills you for curing evil without mercy or pity
So basically it is just random-random encounters with vast range of enemies in one squad?
Randy is rly random, Cassandra attacks frequently, meaning it's easier to spiral into disgrace and die.Phoebe attacks a few times, in theory it is easier but this can make you feel comfortable until you are surprised by an invasion much larger than the last one, since a lot of time has passed and you acquired many riches and not many defenses.
The difficulty of the invasions is linked to the current difficulty, the story steller only controls the frequency of the events, as the first answer said.
Randy: random events at random times
Cassandra:Attack and then give you a few days to prepare for the next, even bigger threat
Phoebe: big cooldown between bad events, although she doesn't make them harder, usually the player is left with their guard down due to the lack of frequent threats
Originally posted by Ayin:
The difficulty of the invasions is linked to the current difficulty, the story steller only controls the frequency of the events, as the first answer said.
Randy: random events at random times
Cassandra:Attack and then give you a few days to prepare for the next, even bigger threat
Phoebe: big cooldown between bad events, although she doesn't make them harder, usually the player is left with their guard down due to the lack of frequent threats
Randy does have a modifier to raid size able to range both smaller and larger then the other storytellers. The other two have the same raid size range. Difficulty does primarily effect the threat scaling based off raid points generated by wealth and colonist though.
Last edited by MadArtillery; Feb 11 @ 6:06am
Astasia Feb 11 @ 6:40am 
Casandra is 1-2 raids every 12.6 days, with a minimum raid spacing of 1.9 days.

Phoebe is 1 raid every 16 days.

Those aren't "averages," they have a schedule and they stick to it the entire game. There's some fluffiness within the schedule block, but overall there is no variation. Phoebe is never going to send you 8 raids in a year for example. (Quest raids are not tied to storyteller and happen in addition to storyteller raids.)

Randy doesn't have a schedule, he works more on averages and RNG. Every 1.35 days on average he rolls a dice, and most of the various storyteller incident categories have a different weight on that dice. On average he sends a raid about once every 11 days IIRC, but he can send 3 raids in 1 day if you are unlucky. He also has a x0.5-1.5 multiplier on threats, so those 3 raids in one day could also be 50% larger than normal each. These situations are pretty unlikely though, he's typically about as chill as Phoebe.

The main difference is the feeling of security you do or do not get between them. When Phoebe raids you, you know without a doubt you are safe for a while and can take your time to recover, and maybe send out some caravans with confidence they can finish their task and be back for the next raid. With Casandra, you sometimes get that, you sometimes don't, if she sends 1 raid she might drop another pretty soon after, so you have to stay prepared for that, but if she hits you with the 2 raids in a short period of time then you know you have about a week at least before the next one. Randy never gives you that confidence, at any moment of any day he "could" send a raid. So it's not "just" a frequency slider.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Feb 11 @ 4:05am
Posts: 10