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Hydroponics are what, 40 each or something? I don't remember the precise amount, but it's something like that. So 240W.
Heaters and coolers are 200 each, so that's another 1000W.
Batteries store 400W, iirc? (I mostly use mods, so base game figures are a bit vague for me these days, lol). So you're trying to run a base of 1500W on a 1200W battery grid. Add a couple extra batteries and you'll probably be fine and have a little excess.
Geothermal gives you 3200W of steady power, so that will solve the problem all by itself, and let you expand, too.
they even make waste drops at low tech levels interessting.
exotic trader or settlements sometimes have one or two seeds.
just be wary of these damn beavers if they run into your map.
As for your actual problem, yeah, you need a couple more batteries.
no correction required.
but you still waste around 600 that could be put into a battery for preserving the harvest afterwards.
Gotcha, I ended up just adding a couple grids to hold me over until I got the geyser upgrade. Thanks!
the basins draw power 24/7... that allone has to be calculated in.. basin out of power basically means the plants are dead the next morning.
one way to negate this are batteries or... good old mushrooms and cutting out the sun lamp entirely.
with two solars, enough warmth and basisns you can grow more nutrifungus than you might ever need...
https://steamcommunity.com/sharedfiles/filedetails/?id=3240432977
tbh it's probably not the most efficient layout, haven't seen what people are building nowadays and anomaly was very new at the time, but building this was fun.
You can also use the excess bioferrite from the bulbs to feed a bioferrite generator.
That is, if you're playing with anomaly.
Back to your question, don't forget that that batteries don't recharge at full speed.
https://rimworldwiki.com/wiki/Battery
"Batteries automatically charge and discharge when connected to other buildings. Each battery can store 600 Wd (Watt-days) of power at once. 1 Watt-day is equal to powering a 1 W appliance for 24 hours. However, batteries have a 50% efficiency, meaning they take in only half of a grid's excess power. For example, an excess of 200 W for 24 hours will only store 100 Wd. Power is evenly divided between all connected batteries. There is no limit or penalty for power output."
So if you want to use green energy you'll probably need a lot more energy.
Growing lamps come to mind. They switch off at night.
Presumably you have work shops that only operate at certain hours - same story.
Once you understand what power level is used when, getting a working electricity net without any batteries is eminently doable.
You can set up hothouses out in the open that grow food all year long. They need lighting by day and heating for the winter. Separating the electricity network into day and night sections is illogical - your hothouses will need both at variable levels.