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Who knows, maybe one day he'll actually fix that stuff in another DLC, but personally I just use a number of mods that mostly fix the various issues.
I think you are looking at this from the wrong perspective. The question is more what mod are you using that breaks caravans so that prisoners escape instantly. Unmodded you have plenty of time to get prisoners into a prison cell when a caravan arrives at a map.
There was a vanilla bug during 1.3 or 1.4 for some period of time where prisoners would stop being prisoners in a caravan and would flee the map or be hostile when the caravan arrived at a map, but that was fixed a long time ago.
That's why I just stick with SRTS for my modded vehicular needs. Vanilla I just keep some horses around. With SRTS I just land my craft inside the hangar in my base, so prisoners don't get the chance to escape.
The simplest option for vehicle runs is Arrest Here, however.