RimWorld

RimWorld

For anyone looking for a solution regarding FPS- Lossless Scaling
Since the software gets more and more attention, I decided to write this since not many people playing RimWorld talk about this and those that do are mostly spreading misinformation, not knowing how this software works.
https://store.steampowered.com/app/993090/Lossless_Scaling/
This software let's you use frame generation in any game, and it's working as an overlay (so it works with any game and it doesn't trigger any cheat detectors). But it's especially great for games that are bottlenecked by CPU- just like Rimworld. Since your GPU isn't likely to be under a heavy load when playing RimWorld, u can use your GPU to generate frames with Lossless Scaling- the software lets you double triple or quadruple your FPS (kind of like NVIDIA Frame Generation). There are some tradeoffs- depending on the game, there might be some small artifacts, and there might be some small input lag, but that can be dealt with by enabling low-latency mode in NVCP and support for windowed applications in Windows 11 settings. And for laptop users (or double GPU setups), u can use your integrated graphics to run LS, getting much better efficiency.
I know it sounds like snake oil, but it really isn't. Check it out on Steam.
EDIT: I had to change the description a little since many people are treating this software like a scam (without actually checking the topic they are talking about) and think I'm writing this with sole purpose of advertising this, not helping other RImWorld players :)
EDIT2: It doesn't increase TPS. It just increases FPS, making the game look smoother.
Last edited by Xerionus; Feb 19 @ 9:20am
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Showing 1-15 of 39 comments
ASS Jan 7 @ 8:22am 
fps is not an issue with rimworld, tps is.
and you may have 1000000 fps, it will not really help you.
Originally posted by ASS:
fps is not an issue with rimworld, tps is.
and you may have 1000000 fps, it will not really help you.
I'm talking about FPS and how bad low FPS looks in general. If u can't maintain TPS at 60/180/360 and your game slows down there is no fixing that, but that's game SPEED, not it's FRAME RATE. And that's not the topic of this post.
When your TPS can't keep up and your game speed slows down there is no way around that, but what u can do is make 30 FPS look like 120 FPS which is much more pleasing to your eye. Sure the game will run slower, as in SPEED, but at higher FRAME RATE. And going from 30-40 FPS to 120-160 FPS is a big difference.

Example from another game: when using LS in Age of Wonders 4, the game looks super smooth, even during the enemy AI turns, when FPS take a huge hit due to AI taking it's turns (CPU intensive task). But the time to make enemy AI it's moves is still the same. Isn't it better tho to look at the world map without any issues instead of looking at powerpoint presentation of that map?
Last edited by Xerionus; Jan 7 @ 9:40am
ASS Jan 7 @ 1:00pm 
oh, i thought that you confuse TPS with FPS...
but then i dont understand, do you use integrated graphics or smth ancient?
Originally posted by ASS:
oh, i thought that you confuse TPS with FPS...
but then i dont understand, do you use integrated graphics or smth ancient?
I have 3090Ti. The point is, Rimworld doesn't really use GPU. But with Lossless Scaling, u are actually able to use more power from your GPU to generate FPS.
chrisque1 Feb 18 @ 10:17am 
Got any settings for the lossless app that u recomend.
MadArtillery Feb 18 @ 10:18am 
Reporting the advertisement for what it is.
Xerionus Feb 18 @ 10:48am 
Originally posted by MadArtillery:
Reporting the advertisement for what it is.
Sure bro, go ahead and try to take this discussion down, where I'm trying to help other people.
I hope I didn't hurt you with this "advertisement" too much.
Xerionus Feb 18 @ 10:54am 
Originally posted by chrisque1:
Got any settings for the lossless app that u recomend.
For framegen I'm using X4 and I don't use upscaling since the game is much more CPU intensive than GPU so it wouldn't really matter. Capture API DXGI. VSYNC off, but enabled in Nvidia Control Panel.
Originally posted by MadArtillery:
Reporting the advertisement for what it is.
I agree. This is the second post I've seen today about this product I've never heard of before and now it apparently is jumping across the games I play.
Xerionus Feb 18 @ 11:06am 
Originally posted by High Drag Low Speed:
Originally posted by MadArtillery:
Reporting the advertisement for what it is.
I agree. This is the second post I've seen today about this product I've never heard of before and now it apparently is jumping across the games I play.
Because it's getting more and more popular. Especially with new games having such a bad optimization. Just go and read about this software before judging. But of course it's easier to just say something without actually doing research on the subject....
I mean, cmon. How hard it is to open it's Steam page and read reviews?
I don't see people talking about NVIDIA Framegen "omg what's that voodo magic, that's gotta be just a marketing trick".
Last edited by Xerionus; Feb 18 @ 11:16am
Astasia Feb 18 @ 12:01pm 
Originally posted by Xerionus:
The point is, Rimworld doesn't really use GPU.

Not because it doesn't know how, but because it's almost completely unnecessary. The game has multithreaded graphics/rendering, it knows how to use a GPU, if it's only using like 10% of your GPU it's because that's all it needs to use. If your FPS is still low that's because it's waiting on TPS. Generating fake frames with the identical content of previous frames to make your FPS number go up doesn't actually solve or improve anything. 20 FPS is still 20 FPS if you use an application to replicate those 20 frames 3 times each to make a FPS counter read 60. That's such a bogus placebo app.
Practically any GPU can run Rimworld well, if FPS is low then fake frames isn't going to help fix the problem.
Xerionus Feb 18 @ 12:07pm 
Originally posted by Astasia:
Originally posted by Xerionus:
The point is, Rimworld doesn't really use GPU.

Not because it doesn't know how, but because it's almost completely unnecessary. The game has multithreaded graphics/rendering, it knows how to use a GPU, if it's only using like 10% of your GPU it's because that's all it needs to use. If your FPS is still low that's because it's waiting on TPS. Generating fake frames with the identical content of previous frames to make your FPS number go up doesn't actually solve or improve anything. 20 FPS is still 20 FPS if you use an application to replicate those 20 frames 3 times each to make a FPS counter read 60. That's such a bogus placebo app.
First thing, I didn't accuse RimWorld of not knowing how to use GPU.
Second thing, it doesn't work like u just described. Like, at all.
It doesn't replicate frames. It puts fake one between the native ones. It's not replicating exactly the same frames just to show 60 instead of 20 fps xDD It's using algorithm to guess what the next frame is going to look like. That's why there are artifacts. That's exactly why I said many people are spreading misinformation xD
Or is NVIDIA's frame gen placebo as well? Because it works exactly like Lossless Scaling, but on driver level.
Last edited by Xerionus; Feb 18 @ 12:10pm
Originally posted by Xerionus:
Originally posted by Astasia:

Not because it doesn't know how, but because it's almost completely unnecessary. The game has multithreaded graphics/rendering, it knows how to use a GPU, if it's only using like 10% of your GPU it's because that's all it needs to use. If your FPS is still low that's because it's waiting on TPS. Generating fake frames with the identical content of previous frames to make your FPS number go up doesn't actually solve or improve anything. 20 FPS is still 20 FPS if you use an application to replicate those 20 frames 3 times each to make a FPS counter read 60. That's such a bogus placebo app.
First thing, I didn't accuse RimWorld of not knowing how to use GPU.
Second thing, it doesn't work like u just described. Like, at all.
It doesn't replicate frames. It puts fake one between the native ones. It's not replicating exactly the same frames just to show 60 instead of 20 fps xDD That's exactly why I said many people are spreading misinformation xD
Or is NVIDIA's frame gen placebo as well? Because it works exactly like Lossless Scaling, but on driver level.
And this still doesn't fix my game going into slideshow mode when a lot happens ingame. It just looks smoother. Not a fix, it's snakeoil. Go away.
Xerionus Feb 18 @ 12:12pm 
Originally posted by Blood of Kerensky:
Originally posted by Xerionus:
First thing, I didn't accuse RimWorld of not knowing how to use GPU.
Second thing, it doesn't work like u just described. Like, at all.
It doesn't replicate frames. It puts fake one between the native ones. It's not replicating exactly the same frames just to show 60 instead of 20 fps xDD That's exactly why I said many people are spreading misinformation xD
Or is NVIDIA's frame gen placebo as well? Because it works exactly like Lossless Scaling, but on driver level.
And this still doesn't fix my game going into slideshow mode when a lot happens ingame. It just looks smoother. Not a fix, it's snakeoil. Go away.
So is it a slideshow or does it help things to look smoother? Make up your mind bro.
EDIT Yeah, why did I think that u actually own LS xD of course u don't.
Last edited by Xerionus; Feb 18 @ 12:15pm
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Date Posted: Jan 7 @ 8:15am
Posts: 39