RimWorld

RimWorld

UltimateTobi Nov 12, 2022 @ 1:09pm
Children at the Age of 3 can Melee and Shooting...
... how would I go about and train them in those two skills?
I know you could give them a launcher (incendiary, EMP, etc.) and have them shoot at the ground (is there a better solution though?)
What about Melee?
Last edited by UltimateTobi; Nov 12, 2022 @ 1:11pm
< >
Showing 1-12 of 12 comments
boytype Nov 12, 2022 @ 1:19pm 
My colonies children have had around 3 in Melee and Shooting by the time they reach age 3 so far.

If you have a desk with chairs and with at least 1 blackboard in front of it, the children will randomly decide to go sit at it. Then any pawn set to Childcare might be chosen to go "Give A Lesson" to that child on a certain skill, which increases that childs learning experience as well as their actual skill level.

The more blackboards in front of a desk (up to 3) the faster the child will learn from lessons.
UltimateTobi Nov 12, 2022 @ 1:23pm 
Originally posted by boytype:
My colonies children have had around 3 in Melee and Shooting by the time they reach age 3 so far.

If you have a desk with chairs and with at least 1 blackboard in front of it, the children will randomly decide to go sit at it. Then any pawn set to Childcare might be chosen to go "Give A Lesson" to that child on a certain skill, which increases that childs learning experience as well as their actual skill level.

The more blackboards in front of a desk (up to 3) the faster the child will learn from lessons.
I know they learn in a class room. I also assumed, since they learn a random skill, that Shooting and Melee would be among them.
I don't want to leave that up to randomness though.

(Also how would a baby learn any skills, since you said your child already had 3 in Shooting and Melee by the time they turned 3?)
Jaasrg Nov 12, 2022 @ 1:25pm 
Outside of classroom, you don't really.
Because low hp all melee is lethal and age modifiers make the guns take a century to shoot.
Last edited by Jaasrg; Nov 13, 2022 @ 2:35am
POWER WITHIN USER Nov 12, 2022 @ 1:25pm 
Kids are slow and will lose a limb the moment anything touches them so don't bother with actual melee (or ranged) practice.
They'll learn melee fast enough when they hit 18 anyways and they'll be able to equip real armor, which on top of their 'adult' hitpoints and speed will ensure they don't instantly die.

Originally posted by UltimateTobi:
I know you could give them a launcher (incendiary, EMP, etc.) and have them shoot at the ground (is there a better solution though?)
Not really because again, they're really weak and going outside to shoot means they may miss out on real learning then lose traits/passion options.

Use smoke or EMPs instead of the tox/fire ones.
UltimateTobi Nov 12, 2022 @ 1:29pm 
Originally posted by POWER WITHIN USER:
They'll learn melee fast enough when they hit 18 anyways
How so? Because they'll be involved in combat (with armor and a melee weapon) or anything I am missing?
boytype Nov 12, 2022 @ 1:30pm 
Originally posted by UltimateTobi:
(Also how would a baby learn any skills, since you said your child already had 3 in Shooting and Melee by the time they turned 3?)

I have no idea how or why exactly, but my infants routinely get to 1.5 in melee and shooting within a week of being born, just from sitting in their crib and staying in the green mood level.
Maybe their parents are play-fighting with them? XD

But yeah, just from being left to learn on their own and being equipped with a melee or ranged weapon (or both if you have Sidearms mod installed), the kids in my colony
generally are ending up with 10 Melee AND Shooting by the time they hit 13.

For reference, I have 10 kids in my colony (5 each from two couples) that have been born during the current playthough, the oldest two of which is just about to turn 18 and pair off to start making a 3rd generation.

The first Biotech colony I had got to a 4th generation with a total of 16 kids having been born during the playthough. In both cases ALL of the children have basically gotten to 10+ in Melee or shooting before 13.
Last edited by boytype; Nov 12, 2022 @ 2:13pm
UltimateTobi Nov 12, 2022 @ 1:34pm 
Originally posted by boytype:
Originally posted by UltimateTobi:
(Also how would a baby learn any skills, since you said your child already had 3 in Shooting and Melee by the time they turned 3?)
Maybe their parents are play-fighting with them? XD
LOL that even makes sense on some level.
Originally posted by boytype:
But yeah, just from being left to learn on their own and being equipped with a melee or ranged weapon (or both if you have Sidearms mod installed), the kids in my colony generally are ending up with 10 Melee AND Shooting by the time they hit 13.
Thanks. That is very good to know.
Jaasrg Nov 12, 2022 @ 1:44pm 
Originally posted by boytype:
Originally posted by UltimateTobi:
(Also how would a baby learn any skills, since you said your child already had 3 in Shooting and Melee by the time they turned 3?)

I have no idea how or why exactly, but my infants routinely get to 1.5 in melee and shooting within a week of being born, just from sitting in their crib and staying in the green mood level.
Maybe their parents are play-fighting with them? XD
Got this mod installed?
https://steamcommunity.com/sharedfiles/filedetails/?id=2439736083
boytype Nov 12, 2022 @ 1:47pm 
I do not have that mod installed :D
I think the Vanilla Expanded stuff is great, but its a little OP for my personal taste.
Great content in general though!
Edmund Greyfox Nov 12, 2022 @ 1:54pm 
Misc Training mod. Build some melee and shooting training dummies. give the kid a weapon, and they will take it from there. My melee kids are level 20 before they hit age 13.
boytype Nov 12, 2022 @ 2:06pm 
Here is a screenshot from the last colony I had that shows the kids skills and ages.
Tough little kids.

I got no training, skill, or social mods. Just a lot of QoL stuff and "Metal Doesnt Burn". A few of the kids do have gene mods, but none that effect Melee or Shooting (mostly immunity or healing speed). Some of them also have bionics, but not learning stuff.

This was before I started equipping them with both a Melee and Ranged weapon at age 3. So maybe that has something to do with in?

https://steamcommunity.com/sharedfiles/filedetails/?id=2887840626
Last edited by boytype; Nov 12, 2022 @ 2:23pm
boytype Nov 12, 2022 @ 4:38pm 
After a little more research, I think the Growth Vat is one of the things that teaches them Melee and Shooting to level 3 by the time that they get to age 3.

I have used it one the 5/10 of the kids in my current colony just to avoid the mother having to always be tasked with feeding or playing with the kid, since she is also the Settlement Leader and Royal. Looking at the current baby in the vat, they already have 2.87 Melee at age 2 and have done nothing but be born and sit in the vat.

I dont have any kids below 3 that are not in the vat right now, so I cant check to see if they also get these skills when not in there, but I have another one about to be born and will raise that one outside of the vat to check it out.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Nov 12, 2022 @ 1:09pm
Posts: 12