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Feralisk jungle is a classic too, if you have alpha biomes and don't necessarily want to win. I'd play it much more often if I figured out a way to deal with mechs on this biome, but they seem to be a game-ender everytime due to not being bothered by feralisks and leading a joint attack if they break your walls
can't wait to die to a squirrel lmao
I have all the DLC.
Honestly, the concept of a sanguiphage never appealed to me, but I might give it a try some time.
If you want a terrible meme run instead of just an interesting higher lethality game, change global melee damage factor instead. Once you hit 250% MDF (or have pawns with the MDF gene and 170%+ etc.) same-size fists start to destroy smaller bodyparts outright, which makes social fights and random prisoner nonsense and meleeing ranged pawns and the like cause random massive bleeding and permanent damage.
I'll warn you beforehand that if you play an extreme temperature zone (either direction) without a mod to change it, you'll not get human raiders because it'll be outside of their comfortable temperature range. Heat is hardmore and cold is easymode, but both can be interesting otherwise.