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2) I don't usually use effigies or speakers in my temple, but there's nothing wrong with them being in one room.
3) I use a 7x11 room for small colonies, with an 11x11 for large colonies for my temple.
4) You just need a room with some desks, chairs, and blackboards for education. One desk links to three blackboards (+60% learning). I tend to be boring with my building shapes, so a 7x11 room with four boards and two desks fills my child needs. I don't usually have many children at one time.
2. I have everything in my rec room until something tells me I shouldn't (several years in, the pawns start asking me to "respect" the altar and put it somewhere else, and I just build another one at that point). No reason to waste space putting it somewhere else until then, I do a giant rec/dining room (11x20 to 11x40, depending on the map) and put a lot of my production + ideology stuff in it, it's way more efficient than having to deal with separate rooms, several impressiveness ratings, and lost time on pawns going back and forth.
3. Again, no reason to make a specific room for the ideology stuff until the game asks you to, and at that point it will tell you exactly what you need, through a message on the right side and a mood debuff on your pawns. Something like two pillars, a certain impressiveness rating, and zero production stuff or other non-ideology things in the room.
4. The optimal way of raising children, as far as I'm concerned, is to grow them in vats until the first tier (3 years old I believe), because you only get downsides from raising them normally since there's no "growth moment" at 3yo. Then you put them out of the vat, get them to work, and set up a learning desk and 3 boards in front of it, wherever you want (again, I just put it in my giant rec/dining room). No need to bother with the children toys or the crib since they only serve the first 3 years, that you're skipping with vats.
At least that's how I do it.
2. I usually just use one room, but I also generally avoid the rituals with "extra parts" like the symbol burning, lanterns or xmas tree. Some of them probably want their own room, like the Gladiator Duels, and the lanterns need to be unroofed. You could probably stick an effigy or xmas tree into a main ritual room without issue though, same with speakers/drums. It's best to get as much as you can into one room to make impressiveness easier.
3. I usually do like an 11x11 minimum. Room size is a big factor in impressiveness, and tiles with furniture on them subtract from that size. 7x11 might be fine though.
4. Desk and blackboards usually fit well into your normal rec/dining room. Toys just stick next to the crib. It's not really beneficial to have dedicated rooms for these things in any way I'm aware of, more of a RP choice.
+60% is the maximum bonus, material does not matter.