RimWorld

RimWorld

abgrundtief Jan 15, 2023 @ 7:45pm
What clothes for hunting?
I wonder what clothes are good for hunting, my pawns wear the general stuff like parka, duster, t-shirt, pants, all i can tailor with the animal stuff i get from hunting. So but from time to time a pawn gets into trouble and an animal attacks them and one of my pawns even got something with her head... (any chance to fix a head in rimworld...?). My thoughts were maybe i should put some helmets and more protective clothes onto my pawns. I have no raids so far because i play with easiest mode for base building. I don't want my pawns to be slow while hunting on the other hand i don't want them to get some permanent injuries... how do you handle this? And i don't need to worry about raids at this point just for the record.
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Showing 1-4 of 4 comments
boytype Jan 15, 2023 @ 7:48pm 
You would definitely be safe to have your hunter wear a helmet without negatively impacting their movement speed in any meaningful way.
Limdood Jan 15, 2023 @ 8:15pm 
The heaviest armor without movement speed penalties is what you want. High Sharp protection.

Also, consider assigning tamed animals (with at least intermediate level trainability) to your hunter, and set them to "follow master while doing fieldwork"

That way the tamed animals will rush in to attack the revenge animal if you can't get away. You might still take a hit or two, but the tamed pets will put down the angry animal far faster than your hunter in melee.
Astasia Jan 15, 2023 @ 8:28pm 
Heavy armor doesn't slow colonists down that much, and as long as you aren't hunting elephants or rhinos or something it allows them to deal with any animal revenge instances in more or less complete safety. A herd revenge of caribou or muffalo might knock them down with a few bruises though.

Or you could just not hunt animals that have a revenge chance.

Though to be honest, if you have armor you are probably not at a stage of the game where hunting is even necessary anymore. Make a bigger field of crops and start making fine/lavish vegetarian meals, or tame a bunch of pen animals and set up an auto-slaughter system. Likewise cotton and devilstrand are easier/better for making clothes. Hunting is more a manual early game process to shore up food shortages, there are much easier ways to get food once you get established.

You can fix brain injuries with biosculpting pods if you own Ideology, otherwise you need a healer mech serum or to use luciferium.
Last edited by Astasia; Jan 15, 2023 @ 8:30pm
marcusaddamsson Jan 15, 2023 @ 10:10pm 
Research devilstrand and make a whole outfit outta that, then put a flak vest and a flak helmet... that's pretty decent, fast armor. And you can make it all fairly easy... just takes time to get all the mats together.

I just did the first step of the archomap quest line, and before I sold my first settlement, I was able to make really great set of clothes out of thrumbo hide (had a bunch show up). Now that's some amazing material... lasts for a long time. Rhino hide, heavy fur, bear, etc are each pretty decent too. Just read the description of the textile, and be sure to look at the price.
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Showing 1-4 of 4 comments
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Date Posted: Jan 15, 2023 @ 7:45pm
Posts: 4