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Or try to get it from psycasts
Otherwise just aim to get inspired recruitment, as others have said.
The main hurdle is going to be resistance, there's some RNG to it I think, the game doesn't math it out as clearly, but it's likely affected by the same things to some degree and should be pretty easy to drop by around 5-10 points per day depending on skill and mood.
Generally it's going to be like 20-30 days though, without inspirations. There's a bit of a slow ramp up period the first 5-10 days as the prisoner heals and builds rapport with the warden, but then it goes pretty quick after.
Most of the math is displayed in game on the prisoner panel though, just hover over recruitment chance and it will tell you the details of the last interaction attempt with the prisoner, the effects of their skill, prisoner mood, relations, it's all listed there.