Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Put a nutrient dispenser that dispenses into a prison barrack (the back of the dispenser being outside the prison so that your normal pawns can fill it). Someone will still need to fill the nutrient dispenser, but other then that the prisoners will feed themselves automatically assuming the prisoners can walk.
If you want to keep them long term you will want the prisoners to have the dead calm gene if you plan on letting them roam (and also if using a mod to make them work) or they will try to break out often due to the number of doors and all the prisoners will likely try to break out as one.
I just tried a Prisoner Recreation mod because it drove me nuts to see my prisoner just wandering all the time (sanguophage for gene extraction, so it was an extended stay).
It did work, but it seemed to also add a recreation bar to various other guests that caused problems (neutral rescues in my hospital got one, but didn't watch the tv I gave them, so they just got more unhappy and unlike with certain other types of guests, my colonists didn't do anything to cheer them up.
What matters is the access point. Theoretically You could have a freezer, and two dispensers in two directions - one towards the prison, and one towards an open area, so it would be for Your own colonists.
Advantage of a barrack is that it´s bigger, and You can place a couple of chairs and a table, so impressiveness and beauty keeps the mood in check. Perhaps add a statue. And turrets...
I would make a small refrigerated room around the nutrient paste dispenser so that the food on the hoppers are kept frozen, but the prisoners can still access the actual dispenser section.
In case you weren't sure, to make a barrack a prison barracks, simply take a bed in a closed room, and press y or the mark as prisoner bed button. Then when you have a prisoner, you can keep them in your prison cell.
You can also assign sleeping spots to prisoners if it's a last minute thing/you don't have a bed ready and need a place for someone.
The nicer the prison barracks, the happier the prisoner will be, meaning less mental breaks and faster recruitment time as well.
Also, you want to make sure that if your prisoner is injured, you keep the room clean because they can still get infection. You can also set beds to be both prisoner and medical (the color will be a darker yellow than the normal prisoner beds)
I hope this was helpful!