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You can disable kids from biotech, and the rest can just be ignored, again you dont have to go and become a vampire or mechanist. You can also remove the special factions and replace them with the ol'baseline ones. I often do any way because I dont like having all the fantasy races in my sci-fi game.
Anomaly can be disabled and you will probably want to other wise it will take over. It cant be ignored.
There is an ammunition mod that used a framework that needs ideology (some graphic was used from the DLC).
Ok ty!
https://steamcommunity.com/sharedfiles/filedetails/?id=3230046902